.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old March 8th, 2004, 06:08 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Neither Air nor Astral

I don't know how they do it. Since having gained at least some knowledge of the magic system, I can no longer see how anyone can survive and have fun with neither astral nor air. I used to love Machaka, for instance -- but if I don't use some form of odd rainbowish pretender with at least some air or (preferably: and) astral, I feel so .... bogged down. Astral just seems so key to me, both tactically and strategically. If you have no air, then moving lots of troops is limited to... forest walk spell whose name escapes me? And all of the groovy items you cannot forge -- argh no, I can't bear to think about it! Give me Air and Astral, yeah! I am an AIR ASTRAL JUNKIE, help!
Reply With Quote
  #2  
Old March 8th, 2004, 06:15 PM
fahdiz's Avatar

fahdiz fahdiz is offline
Sergeant
 
Join Date: Jan 2004
Location: Oregon, USA
Posts: 332
Thanks: 0
Thanked 0 Times in 0 Posts
fahdiz is on a distinguished road
Default Re: Neither Air nor Astral

Quote:
Originally posted by tinkthank:
I don't know how they do it. Since having gained at least some knowledge of the magic system, I can no longer see how anyone can survive and have fun with neither astral nor air. I used to love Machaka, for instance -- but if I don't use some form of odd rainbowish pretender with at least some air or (preferably: and) astral, I feel so .... bogged down. Astral just seems so key to me, both tactically and strategically. If you have no air, then moving lots of troops is limited to... forest walk spell whose name escapes me? And all of the groovy items you cannot forge -- argh no, I can't bear to think about it! Give me Air and Astral, yeah! I am an AIR ASTRAL JUNKIE, help!
Sorry if it feels like I'm following you around. I just happen to be interested in the same topics you're posting in...I swear!

I guess it sort of boils down to playstyle. One of the reasons I love Caelum is that it's such a huge departure from the way I normally play, and it's all due to their Air and their mobility.

With Machaka, however, I find their strengths are enough that they don't need to rely as much on that kind of mobility. Fever fetishes rock, and so do the summons and versatility that Fire, Death, and Nature magic can bring. They get those stealthy priests, too, like Caelum... "Ears of the Lord: Pushing Dominion, So You Don't Have To (TM)."
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
Reply With Quote
  #3  
Old March 8th, 2004, 06:23 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: Neither Air nor Astral

heheh. Since I like reading your Posts, I have nothing against it -- quite the contrary!

But back to business: I am sure you are right. I guess it is a question of style. I just noticed that there are only 3 races with neither air nor astral (Ulm, Pangaia, Machaka) -- that's not a lot. And I just love Machaka so much -- but how it hurts me to puzzle over a pretender, how I always try to sneak some air or astral in.... heheh. But maybe I should just forget it and try to go without it -- I forget who wrote somewhere something along the lines of "why should I play Caelum like I play Ulm?".
Reply With Quote
  #4  
Old March 8th, 2004, 06:29 PM
fahdiz's Avatar

fahdiz fahdiz is offline
Sergeant
 
Join Date: Jan 2004
Location: Oregon, USA
Posts: 332
Thanks: 0
Thanked 0 Times in 0 Posts
fahdiz is on a distinguished road
Default Re: Neither Air nor Astral

Quote:
Originally posted by tinkthank:
heheh. Since I like reading your Posts, I have nothing against it -- quite the contrary!

But back to business: I am sure you are right. I guess it is a question of style. I just noticed that there are only 3 races with neither air nor astral (Ulm, Pangaia, Machaka) -- that's not a lot. And I just love Machaka so much -- but how it hurts me to puzzle over a pretender, how I always try to sneak some air or astral in.... heheh. But maybe I should just forget it and try to go without it -- I forget who wrote somewhere something along the lines of "why should I play Caelum like I play Ulm?".
It's fun to test yourself, too, by doing things in a game to which you'd normally be adverse (such as going without Air or Astral ). Sometimes you end up saying "nope, I just can't do without it", but sometimes you see things in a completely different way, and it helps you with other portions of the game as well.
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
Reply With Quote
  #5  
Old March 8th, 2004, 06:38 PM
vanedor's Avatar

vanedor vanedor is offline
Private
 
Join Date: Nov 2003
Location: Qu�bec
Posts: 49
Thanks: 0
Thanked 0 Times in 0 Posts
vanedor is on a distinguished road
Default Re: Neither Air nor Astral

Air necessary?

I don't think so. I played quite a few games without using it. But perhaps it's the fact I tend to play the smaller maps.
Reply With Quote
  #6  
Old March 8th, 2004, 07:01 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: Neither Air nor Astral

Quote:
Originally posted by vanedor:
Air necessary?

I don't think so. I played quite a few games without using it. But perhaps it's the fact I tend to play the smaller maps.
Hey is that a portrait of Descartes?

Well in any case: Nothing is necessary. But I love air for Wind Guide if for nothing else, and for Arrow Fend if vs the usual suspects, and for staffs of storms, or whatever the plural is, and for all the other great items it yields.
Reply With Quote
  #7  
Old March 8th, 2004, 07:14 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: Neither Air nor Astral

Then again the best Air spells are mostly low level, with wind guide and Arrow Fend level 2/3

I myself can NEVER play without Nature, its really great. Just forge a few cauldrons. Or a few whips of command. Or maybe The Beckoning ? Oh, why not Call of the Wild...

dang it, i ALWAYS get nature, i have admit its mostly because of food support, i HATE to see starving and or ill units. ^^

I can play really good without Astral, to be honest i only get Astral to cast Acashic Record, i dont see another reason for astral magic...Most strong astral spells are high level, at least rituals.
Any while its easy to get high level mages with air, nature, fire or whatever is ALMOST impossible to get a high level astral mage, unless you designed him yourself as your pretender. Each magic way has its caster summons, but the only way for astral is that serpent guy with 3 nature and 3 astral, and that isnt even an astral summon.

definitly the way you play ^^
Reply With Quote
  #8  
Old March 8th, 2004, 07:21 PM
Tricon's Avatar

Tricon Tricon is offline
Corporal
 
Join Date: Feb 2004
Location: New Mexico
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Tricon is on a distinguished road
Default Re: Neither Air nor Astral

Quote:
Originally posted by tinkthank:
I just noticed that there are only 3 races with neither air nor astral (Ulm, Pangaia, Machaka) -- that's not a lot.
Mmh. I'm pretty sure Ermor w/ Ashen Empire has neither wind nor astral, unless it comes as a random.
__________________
One rescue a day... that's my motto. - Deathstalker II
Reply With Quote
  #9  
Old March 8th, 2004, 10:04 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: Neither Air nor Astral

Quote:
Originally posted by Tricon:
quote:
Originally posted by tinkthank:
I just noticed that there are only 3 races with neither air nor astral (Ulm, Pangaia, Machaka) -- that's not a lot.
Mmh. I'm pretty sure Ermor w/ Ashen Empire has neither wind nor astral, unless it comes as a random.
I think that's what he meant, yes. Base Ulm, Pangaea, and Machaka can't get them at all, because they have no randoms, IIRC.
Reply With Quote
  #10  
Old March 8th, 2004, 10:09 PM

Guest
 
Posts: n/a
Default Re: Neither Air nor Astral

Uhm, Machaka and Pangaea both have randoms. How can they not get air or astral?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.