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November 6th, 2003, 03:57 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Default Actions
Patrol doesn't "catch" attackers? I've never seen that. You're saying an army can invade a province, and patrollers will also still be in the province? I thought that only sneaky units could go through, and in that case, only patrolling units had any chance to cath them - no?
PvK
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November 7th, 2003, 01:44 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
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Re: Default Actions
Any army in the province who isn't hiding or sneaking will get involved in any battle that occurs there. The only exception is the Defend Castle order, which causes people to stay in the castle instead of meeting aggressors when they enter the province.
This, BTW, is the reason for the Move and Patrol order. If it were just Move, units would go to the new province (all movement between friendly provinces occurs before movement into enemy provinces) and then go to Defend by default. If an enemy attacks, they'd go into the castle instead of fighting. Move & Patrol tells them to switch to Patrol instead of Defend after the move, allowing them to engage in any battles that occur during the same hosting.
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November 8th, 2003, 01:00 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
Posts: 274
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Re: Default Actions
Quote:
Originally posted by Psitticine:
Any army in the province who isn't hiding or sneaking will get involved in any battle that occurs there. The only exception is the Defend Castle order, which causes people to stay in the castle instead of meeting aggressors when they enter the province.
This, BTW, is the reason for the Move and Patrol order. If it were just Move, units would go to the new province (all movement between friendly provinces occurs before movement into enemy provinces) and then go to Defend by default. If an enemy attacks, they'd go into the castle instead of fighting. Move & Patrol tells them to switch to Patrol instead of Defend after the move, allowing them to engage in any battles that occur during the same hosting.
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How do you move and patrol in Dom II? I tried giving him a move order and then selecting change orders, but I didn't see move and patrol.
(I realize this is probably in the manual, but I haven't got the manual yet.)
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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November 8th, 2003, 01:39 AM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
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Re: Default Actions
Quote:
Originally posted by Chris Byler:
How do you move and patrol in Dom II? I tried giving him a move order and then selecting change orders, but I didn't see move and patrol.
(I realize this is probably in the manual, but I haven't got the manual yet.)
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I did it through orders panel, the same way as in Doms I. You order a commander to go to the province with a castle, click on "move" order, and issue move and patrol from the order selection list.
[ November 07, 2003, 23:40: Message edited by: HJ ]
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November 8th, 2003, 02:28 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
Posts: 274
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Re: Default Actions
Quote:
Originally posted by HJ:
quote: Originally posted by Chris Byler:
How do you move and patrol in Dom II? I tried giving him a move order and then selecting change orders, but I didn't see move and patrol.
(I realize this is probably in the manual, but I haven't got the manual yet.)
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I did it through orders panel, the same way as in Doms I. You order a commander to go to the province with a castle, click on "move" order, and issue move and patrol from the order selection list. Ah - so you can only move and patrol if you have a castle? What if I want to move and patrol to catch sneakers, reduce unrest, etc? Am I just out of luck?
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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November 8th, 2003, 02:36 AM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Default Actions
Quote:
Originally posted by Chris Byler:
Ah - so you can only move and patrol if you have a castle? What if I want to move and patrol to catch sneakers, reduce unrest, etc? Am I just out of luck?
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I guess so. Patrolling or not is the same thing defense-wise if there is no fort present in the province, and for the rest of the benefits of patrolling I believe you have to issue a manual command once they get there.
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