.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old April 24th, 2004, 01:16 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Over 100 mines/sector

Juri, are you playing a mod with special damage warheads? If you had enginekilling mines and all teh enemies engines were destroyed, the rest of your mines would not explode.

Also, did you have more then one mine design and foget to put warheads in some of them?
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #12  
Old April 24th, 2004, 01:17 AM

JurijD JurijD is offline
Corporal
 
Join Date: Jun 2003
Location: Slovenia
Posts: 122
Thanks: 0
Thanked 0 Times in 0 Posts
JurijD is on a distinguished road
Default Re: Over 100 mines/sector

no mods

well there were mines of more then one design, but they were not *my mines* as in- I didn't design them- as the other player donated a mine layer filled with his mines to me and I then layed the mines for him... this saves time.

but I don't believe the mines were withouth warheads... I can check though, I still have that turn saved somewhere

[ April 23, 2004, 12:30: Message edited by: JurijD ]
__________________
Quid pro quo <img border=0 title= alt=[Wink] src=wink.gif /]
Reply With Quote
  #13  
Old April 24th, 2004, 01:27 AM

JurijD JurijD is offline
Corporal
 
Join Date: Jun 2003
Location: Slovenia
Posts: 122
Thanks: 0
Thanked 0 Times in 0 Posts
JurijD is on a distinguished road
Default Re: Over 100 mines/sector

Yes I checked again and I'm looking at that turn right now. There is an ENM fleet sitting on top of 18 (not 30, I got the numbers a little confused before) of my mines (my flag on them) and they are of Medium size and each of them has 3 Mine warheads class III on it.

[ April 23, 2004, 12:31: Message edited by: JurijD ]
__________________
Quid pro quo <img border=0 title= alt=[Wink] src=wink.gif /]
Reply With Quote
  #14  
Old April 24th, 2004, 01:51 AM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Over 100 mines/sector

Well, I just did a test now. I had two allied races mine the same sector, 100 from 1 race, 78 from the other. An enemy fleet with 100 minesweeping capability was completely destroyed by entering the sector.
Reply With Quote
  #15  
Old April 24th, 2004, 01:51 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Over 100 mines/sector

Juri, is this a PBW game? What game/turn. I'll check it out.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #16  
Old April 24th, 2004, 01:56 AM
primitive's Avatar

primitive primitive is offline
Major
 
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
primitive is on a distinguished road
Default Re: Over 100 mines/sector

Just a wild guess

Could it be those ships are engineless wrecks from the encounter with your buddy�s minefield?
With the way the mine damage is distributed in the new patch maybe ships without no movement don�t get to be �transferred� to the next minefield.
__________________
Never trust a cop with rubber gloves.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.