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  #11  
Old April 17th, 2004, 05:54 AM
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Default Re: Supplies.

Edit: oops, double post

[ April 17, 2004, 04:55: Message edited by: Kamog ]
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  #12  
Old April 17th, 2004, 09:56 AM
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Default Re: Supplies.

How do supplies work in regards to mining ships. I have a lot of mining ships and they still seem to be taking resources from asteroids, but I notice they have no supplies and the components use supplies.
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  #13  
Old April 17th, 2004, 10:37 AM
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Default Re: Supplies.

You do not need any supply to do remote-mining, but your ships will travel at a nice speed of 1 afterwards. But I don't suppose you will need them to travel until a very long time, and a base would likely replace them before their mining location is depleted.
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  #14  
Old April 17th, 2004, 10:43 AM
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Default Re: Supplies.

Since the miners deplete the reources, If I have a surplus I remove them so that I am not wasting resources. Since I only need to move them off, or on, a movement of 1 is fine. Is the depletion rate 1% each turn or is it more If I have miners with a lot of high level components?.
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  #15  
Old April 17th, 2004, 11:32 AM
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Default Re: Supplies.

1% per turn of any resource you mine, regardless of the amount you mine. So it's more effective if you use larger ships/bases and better equipment.
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  #16  
Old April 17th, 2004, 05:35 PM
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Default Re: Supplies.

And it is more efficient if you only mine one resource at a time.
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  #17  
Old April 17th, 2004, 06:38 PM
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Default Re: Supplies.

I've never used remote mining before. It's not a favorite of mine. I just stick to regular colonising. I colonize every planet from small size upwards. Seems to be enough for me.
But than again, I've only played two PBW games. I finished one (well, I was finished) and I had to drop the other one.
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  #18  
Old April 18th, 2004, 06:08 AM
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Default Re: Supplies.

Well I had never really tried mining vessels before, but when the map only has maybe one colonisable system in 4 and the rest are either storms or asteroid belts I had no choice.
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  #19  
Old April 18th, 2004, 11:03 AM
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Default Re: Supplies.

Remote mining may be useful if somehow you have low values in your resource characteristics, as remote mining does not use these at all. (So remote nining works as well for an Empire with 25% mineral production and than for one with 150%)

Likewise, remote mining is not taken into account in trade agreements, so an Empire doing exclusively remote mining would only give 40 resources for a 20% trade alliance. (Every Empire has a "standard" resource production of 200, as long as no facility produces this resource.) So remote mining may help you if you do not want to give anything to your allies, while profiting of their own production. Granted, they might be reluctant to keep such a treaty with you, unless you do have a very good argument at your disposal.

[ April 18, 2004, 10:54: Message edited by: Alneyan ]
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  #20  
Old April 18th, 2004, 11:38 AM
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Default Re: Supplies.

I do not know what retromining is. I would have thought retromining meant using old components instead of up to date ones, but from your context that can not be. Do you mean living off trade resources instead of creating your own?.
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