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November 4th, 2003, 01:50 PM
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Corporal
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Join Date: Sep 2003
Location: Sydney
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Re: MM Chat on #se4
Quote:
Originally posted by David E. Gervais:
quote: Originally posted by Ran-Taro:
Yeah, I'm just thinking it's probably a lot of work to add in big features like that, so it might be ruled out simply by the timeframe they have.
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I think you should send your idea to Aaron. If Aaron likes it, there is alaways a chance of it going into SE5.
Cheers! Thanks, will do. Hope you guys like 'em. If not hope you have something unimaginably better in mind
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November 4th, 2003, 05:30 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: MM Chat on #se4
I may or may not make it tonight. If not, please could someone ask on my behalf whether there is any chance of us fanfic writers getting to write "officially" for se5. Maybe a few short stories could be included in the manual, or maybe we could work with scenario-builders or write detailled back stories for the stock races. This Last suggestion would be especially cool if the much-requested "animosity" setting (ie Druks always hate EEE etc) makes it into se5.
Thanks.
[ November 04, 2003, 15:31: Message edited by: dogscoff ]
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November 4th, 2003, 08:35 PM
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Brigadier General
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Re: MM Chat on #se4
That would be really cool! Some short stories for SE5. I'm all for it!
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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November 4th, 2003, 11:54 PM
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Second Lieutenant
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Join Date: Jul 2003
Location: Texas
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Re: MM Chat on #se4
Most people are now gone from this forum. Too bad I can't do IRC here at work.
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I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
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November 5th, 2003, 12:04 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: MM Chat on #se4
People if you had a question that was not asked please post it here. On friday i will email the questions and post the answer
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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November 5th, 2003, 12:05 AM
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Shrapnel Fanatic
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Re: MM Chat on #se4
Get your transcript here!
Chat Transcript 11-4-03
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November 5th, 2003, 02:23 AM
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Corporal
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Join Date: Sep 2001
Location: PALMDALE ,CA ,US
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Re: MM Chat on #se4
HEY Fellow FANS; Check out interesting replies from Arron;
ekolis; all right Aaron... you promised a final patch for SE4... any thoughts on which of our numerous suggestions might be incorporated?
Malfador; For the next SE4 patch, I'm going to try and get in as many fixes as I can (and still release it before the end of the year).
Malfador; The first priority on the SE4 patch is to fix outstanding bugs. Additions come after everything else works.
CaptainKwok; For the Last SE:IV patch, would it be possible to create an ability that allows for specific component damage by using its family number? Also, what about adding a few "dummy" abilities that we can use to force AIs to use specific comps?
Malfador; Dummy abilities should be easy enough. But I need a few more details on the specific component damage by family member.
Malfador; The AI in SE4 does remember, but they also modify it based on their current situation. For example, if the AI is already at war, it will not declare war even against a hated enemy.
Atrocities; Question about SE IV: The next patch will it include a fix for the Counter Intel Facility (Reglious Tech)
Malfador; To the question of the Counter Intel Facil fix: it should get fixed if its on the list. Email it to me and I'll throw it on top.
Thanks everybody for the chat! If you have a list of items you want to see fixed or added, just email them to [email protected]. I have a hundred page document with every request every made for SE4. Its just a matter of sorting through all of them!
[ November 05, 2003, 00:27: Message edited by: HEMAN ]
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November 5th, 2003, 02:31 AM
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Major
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Join Date: Aug 2000
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Re: MM Chat on #se4
Dang I missed it.
I was too busy with getting a student job, but a *really* good interview.
Geez I can't wait for SE5. Oh maaaaaaaaaaaan.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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November 5th, 2003, 08:28 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: MM Chat on #se4
If you have any suggestions, ideas, bugs, other for Aaron for either SE IV or V, organize your material and email it to him. The soon the better for SE IV stuff.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 5th, 2003, 06:02 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: MM Chat on #se4
can someone post a full log? or was that it, just a couple people harassing the man about a final patch?
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