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February 21st, 2001, 05:16 AM
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Corporal
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Join Date: Nov 2000
Location: New Jersey
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Patch 1.27 and mods
I just got the patch - woooo hooooo!!!!!!!!!!
Now a ?: I am playing a game with the EA, XiChung (improved) Sergetti (improved) and Darloks (improved)... do I need to reinstall the mod pack or will the races it modified stay that way ??
Thank You
Jason2
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Jason2
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February 21st, 2001, 05:28 AM
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Private
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Re: Patch 1.27 and mods
How? It is 1937 hours PST and I still see no Malfador posted patch. Where did you get it?
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February 21st, 2001, 05:35 AM
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Second Lieutenant
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Re: Patch 1.27 and mods
The Sergetti and Xi'Chung research and design files were modified. Possibly others. There's no way I can get in to see exactly what was changed.
I know the research files were changed because they all only research point defense up to 3 and I went through mine a couple weeks ago and changed them to 5. *SIGH*
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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February 21st, 2001, 05:49 AM
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Private
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Re: Patch 1.27 and mods
This is quite maddening...
Where is everybody finding this bloody patch? 1958 hours pst and still no Malfador post.
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February 21st, 2001, 06:41 AM
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Corporal
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Re: Patch 1.27 and mods
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Lord Darwin,
Space Empires Fan since
Space Empires 2 in 1995
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February 21st, 2001, 06:42 AM
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Major General
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Re: Patch 1.27 and mods
Erhardt: go to www.shrapnelgames.com, then to the download link in upper right hand side of web page. That should take ya right to the SEIV patch
and nope MM hasn't posted it yet.
Jason: the modded races like the darlok and EA won't be affected until the MOD squad implements changes based on the patch. I thimk only the "default" races and neutrals will be affected. I thimk...
[This message has been edited by pathfinder (edited 21 February 2001).]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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February 21st, 2001, 06:45 AM
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Corporal
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Location: New Jersey
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Re: Patch 1.27 and mods
What do you mean MM hasn't posted it yet??
I honestly downloaded and unzipped the patch, in fact about an hour and a half ago.
? Am I missing something (wouldn't be the first time) ???
Jason2
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Jason2
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February 21st, 2001, 06:47 AM
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Major General
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Re: Patch 1.27 and mods
hehe, Jason...it is not available (yet) at MM's site. Only at shrapnel's
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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February 21st, 2001, 06:48 AM
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Captain
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Re: Patch 1.27 and mods
It is on Shrapnel's site but it isn't yet on Malfador's site.
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February 21st, 2001, 06:55 AM
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Private
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Re: Patch 1.27 and mods
Got it. Thanks for the heads-up.
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