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  #11  
Old February 20th, 2001, 01:25 AM

Nyx Nyx is offline
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Default Re: New Patch Info Thread

I think this one is aimed at modders too:
quote:
15. Fixed - Population modifiers in Settings.txt were limited to 20 entries.
There were what three threads about modding the population bonuses on the forum here?

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  #12  
Old February 20th, 2001, 02:24 AM

Dravis Dravis is offline
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Default Re: New Patch Info Thread

Yes!!! Some of those things I have been wating for since SE3.
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  #13  
Old February 20th, 2001, 03:56 AM
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Default Re: New Patch Info Thread

You know, I think this is the greatest game community ever. We get excited like 5 year olds over a patch, when in other games, patches are inconviences at best.
Goodness I love this game!
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  #14  
Old February 20th, 2001, 06:24 AM
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Default Re: New Patch Info Thread

quote:
18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to Daynarr).


Way to go Daynarr.

Thanks for posting this info on the up coming patch.

Its news like this that keeps people very interested in this game.

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  #15  
Old February 20th, 2001, 06:28 AM

Sinapus Sinapus is offline
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Default Re: New Patch Info Thread

quote:
Version 1.25:
1. Fixed - The meteor strike event was happening every turn.


Er, that must have been interesting for the beta-testers.
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  #16  
Old February 20th, 2001, 08:38 AM

Commander G2 Commander G2 is offline
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Default Re: New Patch Info Thread

I like this one: 6. Added - Game Option: Can only colonize planets of the same
planet type as your home planet (regardless of technology).

This will eliminate that mass frenzy in Multiplayer games to trade colonization technology.

[This message has been edited by Commander G2 (edited 20 February 2001).]
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  #17  
Old February 20th, 2001, 08:47 AM

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Default Re: New Patch Info Thread

Great, now WHEN!

Just a waitin'

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  #18  
Old February 20th, 2001, 01:18 PM
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Default Re: New Patch Info Thread

Thanks guys. I am really honored.
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  #19  
Old February 20th, 2001, 01:47 PM

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Default Re: New Patch Info Thread

Rats. I liked this. I thought it was a *feature* -- not a bug.

17. Fixed - Added a new restriction that you cannot edit a prototype design if it has been added to one of your construction queues.
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  #20  
Old February 20th, 2001, 03:03 PM

Dime Greenback Dime Greenback is offline
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Default Re: New Patch Info Thread

quote:
Originally posted by Samurai:
Rats. I liked this. I thought it was a *feature* -- not a bug.

17. Fixed - Added a new restriction that you cannot edit a prototype design if it has been added to one of your construction queues.



Yes, I also considered it a feature. Also you can probably still upgrade prototypes in construction, it is just a bit more hassle involved. Just change all production queues to another design, edit the prototype, and change the queues back. So where's the sense in 'fixing' that? (Of course I assume here that changing the object being built is still possible like it used to be.)
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