.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 4th, 2003, 01:51 AM

Joe Cool Joe Cool is offline
Private
 
Join Date: May 2003
Location: 123 ABC
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Joe Cool is on a distinguished road
Default overlapping fleets?

If I have several fleets at a particular location, will they all engage in battle together? If so, then each fleet could be assigned a specific function: e.g., one defending my unarmed ships (with orders NOT to break fixation), others going on offense against the planet, while still others hunt down enemy unarmed ships. Also, is there any way to specifically go after stellar manip ships?Thanks! Joe
Reply With Quote
  #2  
Old July 4th, 2003, 01:59 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: overlapping fleets?

yes
no you cannot assign specific orders (except that you might set the unarmed ship into the fleet) but there is NO hold position orders in the game - its either attack or retreat
no, except you might want to try "has no weapons, weakest" for two first firing priorities.
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #3  
Old July 4th, 2003, 02:08 AM

Joe Cool Joe Cool is offline
Private
 
Join Date: May 2003
Location: 123 ABC
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Joe Cool is on a distinguished road
Default Re: overlapping fleets?

Thanks. Is there any way to have ships stay out of combat but fire if approached? Then, I could put the stellar manip ship at protected position in formation, but still be protected...
Reply With Quote
  #4  
Old July 4th, 2003, 04:30 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: overlapping fleets?

Yes, movement and fire orders are two different things. Ships set to Don't Get Hurt for movement will still use their fire orders - they just won't relocate to carry them out. However, I think once a ship does "Don't Get Hurt", they break formation and thus I think will use the targetting priorities of their ship class, and not of the fleet they are in, though I'm not positive about that.

You might also run some simulator tests - I think that target type "most powerful" might be based on cost, so stellar manip ships would be the most expensive... but that's just a hunch.

PvK
Reply With Quote
  #5  
Old July 4th, 2003, 04:35 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: overlapping fleets?

hmm.. using max range/dont get hurt, or the other way around should solve your problem. And PvK, you can set Dont Get Hurt as your fleet strategy and have it work, cant you?
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #6  
Old July 8th, 2003, 02:07 AM
David E. Gervais's Avatar

David E. Gervais David E. Gervais is offline
General
 
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
David E. Gervais is on a distinguished road
Default Re: overlapping fleets?

..is the Grail in here??

..I guess not.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.