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May 8th, 2003, 06:31 PM
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Gas, Atmosphere none?
It's impossible to start an Empire on a Gas - no Atmosphere planet, since it's an 'invalid planet type'. Naturally, there are no 'Gas - no atmosphere' planets in any galaxy.
However...what happens if you do the following?
1) Start a game on a Rock or Ice planet, w/ No atmosphere
2) Develop Atmospheric Converters (whatever they're called)
3) Colonize a Gas Giant, and convert its atmosphere
what would happen? An 'Integer overflow error', maybe?
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May 8th, 2003, 06:58 PM
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Lieutenant General
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Re: Gas, Atmosphere none?
Nothing. Atmospheric Converter will suck gas but since it so much of it, it will never finish the job 
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May 8th, 2003, 07:44 PM
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Re: Gas, Atmosphere none?
Why would there be an integer overflow error? It takes one line of code to prevent gas giants from being able to be converted by a none-breathing empire.
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May 8th, 2003, 07:51 PM
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Second Lieutenant
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Re: Gas, Atmosphere none?
What if a Gas giant is destroyed, and then rebuild?
Will it be a gas giant?
Will it change its size to small?
In any case, the cost of all this will probably be sky high, right?
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May 8th, 2003, 07:55 PM
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Shrapnel Fanatic
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Re: Gas, Atmosphere none?
Destroying any planet creates an asteroid belt of the same size that the planet was. Building a new planet there will create a planet of the same size, but with random atmosphere and type. Asteroids do not remember what they were before they became asteroids.
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May 8th, 2003, 08:37 PM
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Major General
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Re: Gas, Atmosphere none?
Quote:
Originally posted by Imperator Fyron:
Asteroids do not remember what they were before they became asteroids.
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Asteroids have poor memory, hmm.
So what you are saying is that you should never trust an asteroid to remember anything important, always make sure they write everything down?
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