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May 8th, 2003, 12:13 AM
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First Lieutenant
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Retrofit Bug During PBW Games
To Geo, et. al.
I'm not sure what to make of this yet...
During my Last two turns, 2403.3 and 2403.4, I have given many ships the order to "retrofit to X class." Upon generation of the next turn, the order was ignored, with no orders showing for the ships when the next turn was generated.
Also, no retrofit message of any type appears in the log the next turn. Nothing happens.
I also had this problem the first two retrofit attempts in my Last game, but the third attempt (and beyond) worked, so I never raised the issue.
I was very careful to check:
No other order was given to conflict
Was not more than 50%
Was obviously not in a fleet
I had plenty of minerals in storage
I usually would not care, but this is a pretty critical juncture in my game, and the fact the retrofits did not work really significantly hurts my chances.
Any ideas? Is it possible to analyze the turns?
Thanks
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May 8th, 2003, 12:27 AM
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Re: Retrofit Bug During PBW Games
See if you can replicate the issue in your own simultaneous/different machine games (where you make the game just like for a PBW game, but you process it). It is unlikely that it is a bug with PBW itself, because PBW would not change your plr file at all. If some orders are executed but others are not, it most likely has nothing to do with PBW itself.
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May 8th, 2003, 03:00 AM
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Lieutenant Colonel
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Re: Retrofit Bug During PBW Games
Are there some components that cannot be retrofit? I'm thinking maybe a spaceyard component? I'm not sure, just got this nagging feeling at the back of my mind that I read something like that here.
Edit: From History.txt - > 8. Added - Added "No Retrofit Adding Of Spaceyards" and "No Retrofit Adding Of Colony Module" so players can set whether the game will enforce these rules.
[ May 08, 2003, 02:02: Message edited by: DavidG ]
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May 8th, 2003, 04:29 AM
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Re: Retrofit Bug During PBW Games
You mentioned that the ship was not part of a fleet when you gave the retrofit order. I have noticed that if you fleet the ship after the retrofit order in the same turn, the retrofit order is cleared.
Slick.
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May 8th, 2003, 04:41 AM
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First Lieutenant
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Re: Retrofit Bug During PBW Games
Geo is taking a look at it.
Fyron, I'm not sure how I can specifically reproduce it. Are you suggesting I do a save game, and run the game turn on my machine? FYI, I am playing in several PBW games, and I have not noticed this problem in any of them.
DavidG, the components I was trying to retrofit are very standard; I've done this one hundreds of times before. You may be right about restrictions, but I've never tried the components you've mentioned.
Slick, that is true; adding and removing a ship to a fleet will clear the orders. I'm sure that was not the case, now in my paranoia, I almost always select "clear orders" before I issue an order to any ship. I'm pretty sure the retrofits were the Last thing I did that turn.
[ May 08, 2003, 03:43: Message edited by: Stone Mill ]
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May 8th, 2003, 03:34 PM
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Re: Retrofit Bug During PBW Games
I hesitate to mention it, but something similar happened to me... and even much more foolproof. All I did was unmothball a ship. Next turn it was still mothballed and no orders in queue. I just passed it off thinking I had intended to unmothball but never got around to doing it, but sure have a memory of giving the order. This has happened in the past and again I just passed it off. This may be one of those sporadic glitches that occurs now and then for seemingly no reason.
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