"Okay. So the Anti Matter torpedo is a short-to-mid range weapon that does about the same damage per tech level as the DUC.
The problem is that the DUC has basically the same range, only slightly less damage, weighs 10kt less, uses 1/5th the supplies, and fires twice as often."
Slightly less damage? You're not done with the torps when you hit AM5, you know. Next level up you get Quantums.
Anyway, yours is accuate for the AM5- mostly. The AM does have one square more range and 10 more damage, and costs less.
The Quantum 5, on the other hand..does twice as much damage. So it works just a little better.
Damage per KT:
DUC 5: 1.33
APB, range 1: 2.16 range 8: 1.5
MesonB 5: 1.75
Torp: 2.5 (1.25/turn)
ripper beam IV 2.5
For "first strike" damage, the only weapon better than the torp is massed Ripper Beams. Unfortunately you pay for it in lower damage over time and a fairly high total research cost.
Phoenix-D