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Old March 9th, 2003, 03:03 AM

Glycerine Glycerine is offline
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Default Star Wars Mod

Just got the game and it's fantastic. Was wondering if someone could tell me the best Star Wars mod for this game to get.

Thanks.

Glycerine
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  #2  
Old March 9th, 2003, 05:54 AM
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Fyron Fyron is offline
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Default Re: Star Wars Mod

There is only 1 Star Wars mod, which is located at:

http://se4kdy.cyberwars.com/

There are also a number of Star Wars ship sets there.
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Old March 9th, 2003, 05:55 AM

Andr�s Andrés is offline
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Default Re: Star Wars Mod

AFAIK I'm the only one who has ever made SW shipsets and a now obsolete SW mod.
All can be found in the site in my sig
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Old March 9th, 2003, 09:24 PM
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3HattedDragon 3HattedDragon is offline
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Default Re: Star Wars Mod

Andres,

I downloaded the 'Sci-fi Crossover' mod from your website and it contains the Empire and the Rebellion races. Is this mod usable? What exactly do you mean by 'obsolete'? I haven't gotten too far into a game yet, but I was able to start a game with 1.84. If it is obsolete, what's needed to get it updated?

Being a Star Wars fan, I would really like to play this mod, it looks like you have done a great job with the images and the tech.

Thanks,
3hd
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Old March 9th, 2003, 10:14 PM
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Guille Guille is offline
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Default Re: Star Wars Mod

I downloaded it too, but I changed some of the images, for example, the Tantive IV in the imperial set.

Andr�s, are you going to make an upgrade of the mod for changing some of that images?
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Old March 9th, 2003, 10:19 PM

Andr�s Andrés is offline
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Default Re: Star Wars Mod

The old SW-Mod added only a few weapons and TIE figters and was made for an old pre-gold IIRC Version of the game.
In order to make it run in newer Versions of the game you'll need to add a few new lines that are now required in data files now.

The Sci-Fi crossover mod is still in progress, (though I haven't worked much on it lately) and still needs to have some adjusts in component sizes to make all ships viable (I'm going for a mounts model now)
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