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August 8th, 2002, 06:38 PM
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General
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It\'s not cheating is it...
... in a multiplayer game where "See whole tech tree" is off, to look at the data files of the mod you're using? (Heck, even when it's on - the data files are MUCH better source of data than the in-game tech tree!) Wonder why that option's even in there given that you can just look at the data files anyway...
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August 8th, 2002, 07:41 PM
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Colonel
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Re: It\'s not cheating is it...
D. It's always more fun to play without the tech tree. You learn something new everyday. I still don't know everything about the default tech tree
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August 8th, 2002, 07:47 PM
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Lieutenant General
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Re: It\'s not cheating is it...
Hmm. Is it cheating to read manual ? Or strategy guide ? Even this forum gives you an unfarir advantage over ignorant opponents 
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August 8th, 2002, 09:23 PM
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Corporal
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Re: It\'s not cheating is it...
It'd be hard to consider it cheating, given the possibility that one player has played the game, or the specific mod, many times and more or less knows the tree, vs. someone who might be less experienced with the particular mod/tech tree. In that case, NOT looking into the tree might put one at a big disadvantage.
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August 9th, 2002, 07:43 AM
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First Lieutenant
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Re: It\'s not cheating is it...
I'd say it is only cheating if a Mod was created, say, specifically for a PBW game and this was indicated to players before start of game.
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August 9th, 2002, 02:39 PM
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Re: It\'s not cheating is it...
Quote:
Originally posted by Taz-in-Space:
I'd say it is only cheating if a Mod was created, say, specifically for a PBW game and this was indicated to players before start of game.
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You might have a point here. But in that case I would say if the creator of the mod is a player in the game, then him trying to set down such a rule is dirty pool. He'd be the only one that knew how things worked.
Geo
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