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  #1  
Old August 4th, 2002, 09:57 PM
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Default Proportions 2.4.2 released

Version 2.4.2 of Proportions mod is available from the Proportions web site.

Version 2.4.2:

* Reduced costs of Solar Sail components.
* Removed access to duplicate Resupply Depot.
* Corrected typo in new Jraenar General file that would sometimes cause an
error while creating a new game.
* Changed family of drone launchers (was same as anti-ship drone warheads)
to avoid incorrect upgrades.
* Changed family of Computer Virus components, to remove conflict in
original SE4 data.
* Changed families of some armor types to avoid incorrect upgrades.
* Changed family of Secondary Fire Control to avoid incorrect upgrades, but
that didn't stop the upgrade code, so I shifted Multiplex Tracking to a
new lower position. Nothing should upgrade to Secondary Fire Control now.

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Old August 4th, 2002, 10:04 PM

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Default Re: Proportions 2.4.2 released

Hmmmm.... Maybe I'll have to try this mod out one of these days....
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Old August 5th, 2002, 01:09 AM
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Default Re: Proportions 2.4.2 released

Wait... are you saying that if I have a Family 53 of components for ships and a Family 53 of components for fighters then if I design a ship with a component from that family and upgrade it then it will upgrade to the fighter Version??? Darn, I was designing my data files under the assumption that it was safe to have different components with the same family number as long as they had different vehicle types! It was saving me a lot of trouble when I copied over stuff like Master Computers - a Small Master Computer would have the same family as the regular type only it would be Fighter mounted instead of Ship\Base (who ever came up with these backslashes anyway? looks like a freaking DIRECTORY! ) <-- test to see if smileys will work even without surrounding spaces Anyway, that way I wouldn't have to come up with a new family number to use for the Small Master Computers. Guess I might have to change all my data files now...
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Old August 5th, 2002, 01:25 AM

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Default Re: Proportions 2.4.2 released

Oh, you do. You can end up with some very freaky things if you don't change family numbers.

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Old August 5th, 2002, 01:40 AM
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Default Re: Proportions 2.4.2 released

Yep, that's right, and that's what I was mostly doing for this patch. It will even upgrade to completely different component types - I was having "Supply Compartment" upgrade to "Drone Launcher", or something similar, at one point! And yes, the upgrader will ignore vehicle type limits.

Also, I found out that multiplex tracking upgrading actually ignores the family number, so you must put them in the order you want them to upgrade, or it will upgrade to the MP-ability component that is farthest down in the file, regardless of family number.

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Old August 7th, 2002, 01:07 AM
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Default Re: Proportions 2.4.2 released

PvK, I think it would be a good idea to beef up
Tachion Cannon. It is a top-level temporal weapon but is pretty much useless now. Can you scale up its damage in the same way as you did to Torpedoes, High-energy magnifier and mental singularity cannon ? Enveloping acid globule may need adjustments as well.

[ August 06, 2002, 12:54: Message edited by: oleg ]
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