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  #1  
Old July 21st, 2002, 02:34 AM
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DavidG DavidG is offline
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Default ? about VehicleSizes.txt

Does anyone know what the "Alternate Bitmap Name" field is used for in VehicleSizes.txt?
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Old July 21st, 2002, 02:51 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: ? about VehicleSizes.txt

Alternate Bitmaps.

If the PRIMARY bitmap is not found, it will try for the alternate before it goes to the 'generic' directory. And then it will even try both Primary and Alternate in the Generic directory, too.

[ July 21, 2002, 02:03: Message edited by: Baron Munchausen ]
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Old July 21st, 2002, 03:01 AM
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Default Re: ? about VehicleSizes.txt

Yea I guess that was kind of obvious. What I was getting at is why is it used (since it is often the same as the primary) but I guess the Alternate should always be a standard name while the primary could be a new pic type in a mod.
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Old July 21st, 2002, 03:43 AM
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Default Re: ? about VehicleSizes.txt

It is used for mods. If you add a Heavy Destroyer, set it's primary bitmap to HeavyDestroyer.bmp and the alternate to Destroyer.bmp. Races with a HeavyDestroyer.bmp will use it, but those without one will use the Destroyer.bmp picture. The default races do this with Baseships.
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Old July 21st, 2002, 04:54 AM

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Default Re: ? about VehicleSizes.txt

You have the Baseship example, and even an example of a stock shipset with a baseship picture (Praetorians).

[ July 21, 2002, 03:55: Message edited by: Andr&eacutes Lescano ]
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Old July 21st, 2002, 06:29 AM
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Default Re: ? about VehicleSizes.txt

Does anyone know if there is a maximum to how many ship size entires can be in VehicleSizes.txt?
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