.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 20th, 2002, 08:20 PM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Why reduced resources for building?

I'm playing a PBW game and can't understand why some of my planets are constructed with reduced amounts. They are not on slow build. Some planets without a space yard and low pop are building with 2000 resources each as expected. However I've got some planets with shipyards that are only constructing with 1960 resources. Many others are at value much lower than I'm used to. So what gives? I did not create the race since I took over for another player but my Construction aptitude is average. Although since some of my planets are building at 2000 I assume there is another reason for the low build planets???
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #2  
Old July 20th, 2002, 08:45 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Why reduced resources for building?

The Space Yard Facility builds with more resources than the Space Yard component - that is the most likely answer to your inquiry.

Woops! Wrong Answer!

The real answer is probably the population's happiness! The happier the colonists - the more building to be done!

[ July 20, 2002, 19:47: Message edited by: Captain Kwok ]
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #3  
Old July 20th, 2002, 08:56 PM
Grandpa Kim's Avatar

Grandpa Kim Grandpa Kim is offline
Captain
 
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
Grandpa Kim is on a distinguished road
Default Re: Why reduced resources for building?

David, if the construction rate was reduced to 98%, it would still be "average" (I think) and would give you the 1960 build rate you were getting. Does this make sense with all the other variations you are seeing?

Oh yeah! Look at any planet with a space yard, click on abilities and it will tell you exactly what changes have been made, if any, to the construction rate.

Kim
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.

http://se4-gaming.net/
Reply With Quote
  #4  
Old July 20th, 2002, 08:57 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Why reduced resources for building?

in the system view, when you are looking at a planets details, one of the buttions will show you all the production modifiers for racial traits, population, facilities, and happyness that are being applied to the planet.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #5  
Old July 20th, 2002, 09:36 PM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Re: Why reduced resources for building?

Heh. Been so long that click that 'abilities' button that I forgot it was there. That's the answer though -2% ship yard rate. Seems a bit strange that bulding a ship yard would actually reduce your build rate. But oh well. Inerestingly one planet said "+20% production from population happines" which was not reflected in the planets build rate. Although I supose that could be because the population on the planet is alien.

Thanks for the help.
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #6  
Old July 20th, 2002, 09:38 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Why reduced resources for building?

Quote:
That's the answer though -2% ship yard rate. Seems a bit strange that bulding a ship yard would actually reduce your build rate.
Maybe it's all the extra crap they need in the factory to build ships?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.