Cries of joy are heard around the Empire of Night. The Speaker has delivered his promise, and now all that the People see has been crushed under their heel. Its a time for the decomissioning the fleets of Phantom, Wraith and Ghost class ships, building the infrastructure to nurture the People and lots of partying.
First a big thanks to Geo for organising the tournament, you are truly a legend.
I'de also like to say that I've learnt something from every player I've ever played.
Thanks especially to Deathstalker, Capnq and Spoo in the first round battle and our subsequent rematch where most of my ideas for strategies came from.
Thanks also to the players I met in round 2, 3 and 4, being Belisarius, Toy4x4, Menchenfresser and Yohan (and sorta Geo when he took over for a player who quit).
And a thanks too for the guys in the Maelstrom and Handicap games (the two large games I played til the end).
If I'de have to say what the best moment was I'de choose the Round 3 game vs Menchenfresser, when I brought down his much larger empire to a manageable size with a couple of destroyers with stealth armour and planetry napalm. Nothing beat the tension of moving the ships into place over 10-15 turns, hoping he wouldn't build sensors or mines, then finally attacking with devastating success.
And finally 3 tips for everyone out there for these sort of small games.
1) Rock is much better than ice/gas.
2) Use mines early and quickly to restrict movement of your enemies and force them into that lengthy build minesweeper cycle, plus protecting yourself from fatal stealth armour attacks.
3) Offensive/defensive bonuses!
Cheers all,
Askan