.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 25th, 2002, 04:15 AM

Cyrien Cyrien is offline
First Lieutenant
 
Join Date: Sep 2000
Location: Texas
Posts: 626
Thanks: 0
Thanked 0 Times in 0 Posts
Cyrien is on a distinguished road
Default Top AI scores seen?

Just wondering because for the first time I am seeing an AI with a score over 1 million.

I only know this because I have a score of 1.5 million and am still only second place, while at war with the race I suspect of being number 1. A few ship insurrections that succeeded early on showed a few scary sights of one or two system with fleets of mixed ships with numbers in excess of 60 and several others in the range of 12-20.

I believe I have the setting Evenly Distribute thorught Galaxy to thank for this as apparantly they started in an area with no one else cept maybe one or two others while the rest of us were clustered in 3 main areas.

So this topic is to find the best AI runs. And perhaps discuss what leads to a successful AI. As successful as AI's get anyways.
__________________
Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
Reply With Quote
  #2  
Old April 25th, 2002, 05:08 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: Top AI scores seen?

I guess you are talking about a single planet start? I did see some Uber scores on a game I played Months ago - of course that game had a 10 planet start and a huge map of a couple of hundred systems.
Come to think of it, I don't think I ever finished it...It was getting to be too much micromanagement!
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
  #3  
Old April 25th, 2002, 05:20 AM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Top AI scores seen?

AFAIK, there was only one person ever Banned in SE IV forum, the name shall not be mentioned. At first he was a marry chap and fun to read. But once he started "AI in Very Big Game" - single player game with dozen AI in 255 systems, every one with 10+ planets. He vowed to post the progress reports evry ten turns or so. After few days his posting detiorated to randon string of words spreading ro each and every thread. Few more days and we never heard of him again. Be afraid, be very afraid of what can come out of this thread...[sinister music]...

[ 25 April 2002: Message edited by: oleg ]

__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #4  
Old April 25th, 2002, 05:23 AM
Jmenschenfresser's Avatar

Jmenschenfresser Jmenschenfresser is offline
Sergeant
 
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
Jmenschenfresser is on a distinguished road
Default Re: Top AI scores seen?

A real post modern horror story!
__________________
My granddaddy was a toaster.
Reply With Quote
  #5  
Old April 25th, 2002, 05:54 AM
Richard's Avatar

Richard Richard is offline
Brigadier General
 
Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
Richard is on a distinguished road
Default Re: Top AI scores seen?

Ahh, LCC. And to think he was on of our top posters and modders at one point .
__________________
Change is inevitable, how you handle change is controllable - J. Strong
Reply With Quote
  #6  
Old April 25th, 2002, 06:09 AM

Cyrien Cyrien is offline
First Lieutenant
 
Join Date: Sep 2000
Location: Texas
Posts: 626
Thanks: 0
Thanked 0 Times in 0 Posts
Cyrien is on a distinguished road
Default Re: Top AI scores seen?

I remember him. No nothing like that. This is a medium sized galaxy with all default rules cept TDM modpack. Standard 1.49. About 50-60 systems in the game. Large number seem to be asteroid or gas. 3 Black Holes. Almost none of those damaging warp points. Default catastrophe rules etc. I have never seen an AI in any of my other games ever get close to passing 1M score... and yet here I am faced with an AI that has just about finished wiping out all the other AIs (the ones I didn't get) and now has fleets of 40-60 ships in systems bordering mine.

That is the whole purpose of this thread. Just to see if anyone else has ever had the mixed blessing of an AI that did exceptionally well.

Just for the record I know I am behind him in tech but catching up. I am pretty sure his resources are better than mine and he has about 2/3 of the galaxy with a little over half the rest under my control (Long live the Terran Confederation and its seven racial members). Good thing I have races to breathe every atmosphere cept none.

Normally this is about the stage of the game where I would get bored and stop playing because I would get MEE and no other empire could even touch me. Thus I am nicely and pleasantly surprised to find this game still a challenge at this point.

*smacks self* stop rambling.

[ 25 April 2002: Message edited by: Cyrien ]

__________________
Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.