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  #1  
Old April 19th, 2002, 04:41 PM

travislp travislp is offline
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Default emissive armor

This has probably already been asked and answered but does emissive armor stack? ie; if I have two components that ignore 40 points each is my total 80? Or is only one component per ship active?
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  #2  
Old April 19th, 2002, 06:43 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: emissive armor

Only one component is effective per ship, and if you are hit for 41 points of damage, that "ignore 40 damage" emissive armor does nothing.
Sad but true.
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  #3  
Old April 19th, 2002, 08:25 PM

Andr�s Andrés is offline
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Default Re: emissive armor

It's not sad, it's how it's always been described and how it should work.
If you wanted it to work somehow else, then you were wishing for a new ability.

The emissive armor bug was that damage was not being comletely ignored but somehow stored as partial damage and eventually added to a more than 41 shot negating the usefulness of the ability.

And another problem is that fighter shots DO stack, a group of 5 fighters armes with a 20 damage weapon do 20*5=100 damage in one shot, make this ability useless against fighter weapons, that are most of the low damage weapons they should protect you from.
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  #4  
Old April 19th, 2002, 09:49 PM

rextorres rextorres is offline
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Default Re: emissive armor

I like to call it dismissive armore myself
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Old April 19th, 2002, 10:01 PM

travislp travislp is offline
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Default Re: emissive armor

So if only one per ship is effective what about bumping up the damage amount that the armor blocks. To say something like 100 or more
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Old April 19th, 2002, 11:27 PM

Cyrien Cyrien is offline
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Default Re: emissive armor

Indeed. The fighter weapon stacking damage seems to be the biggest problem here. It should fire all weapons of similiar type as a stack but discontinue all the damage if the basic damage of the weapon is lower than emissive. Or something that would make it an anti fighter armor.
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