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March 11th, 2002, 06:21 AM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
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Profiling SEIV players
I have been reading through all of the various topics in this forum and am wondering what the average player starts a game with. I have been playing the demo and am waiting for my copy of SEIV:gold. It looks as though quite a few people start with 3 planets. Is this quite common, what about racial points, and computer player difficulty? What are some of your favorite attributes, and galaxy types, atmospheres, planet types, and why?
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March 11th, 2002, 06:44 AM
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Corporal
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Join Date: Jan 2002
Location: Sol III
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Re: Profiling SEIV players
I don't have my copy of SE4G yet either, but I can tell you the way I will start most of my games:
Low start techs
High Racial Points (for maximised race uniqueness)
One planet start- because I like starting from scratch.
Though for multiplayer, 3 planet starts and medium/high tech start is probably more practical.
Probably will play Rock/Oxygen races mostly; though this is not always going to be the case. I am looking forward to trying each of the different options for planet/atmosphere types.
And I like huge-mongous galaxies that are clustered. I like the idea of encountering other races within your own cluster of systems, and then later encountering other advanced races in other clusters after wormhole technology is discovered.
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March 11th, 2002, 01:35 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Profiling SEIV players
Low to medium tech; 2000-2500 pt start but allow max; 1 planet start, I use rock/oxygen.
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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March 12th, 2002, 02:24 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Profiling SEIV players
quote: Low start techs
High Racial Points (for maximised race uniqueness)
One planet start- because I like starting from scratch.
Ditto
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 12th, 2002, 02:39 AM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
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Re: Profiling SEIV players
Low Tech
Med points
1 planet
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Kill em all let God sort em out
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March 11th, 2002, 05:04 PM
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Sergeant
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Join Date: Jan 2001
Location: Northern Virginia, United States
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Re: Profiling SEIV players
Med Tech (don't like inventing the wheel)
5000 points (uniqueness, fun mixes)
10 planets (faster expansion)
255 planet galaxy (lots of back-n-forth)
I mostly use my settings because I don't have too much time (I think I'm cutting back on galaxy size next game ).
zen
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