.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 6th, 2001, 08:57 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default SE IV Gold: Starting tech levels? Yes or No?

I'm sure there are lots of people who would like to see starting tech levels (like those in SE III) added to the new Version...does this seem like something that can be easily done by Aaron and if so...should we use our "community muscle" to see it included in the upcoming Gold release?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #2  
Old December 6th, 2001, 09:58 PM
zen.'s Avatar

zen. zen. is offline
Sergeant
 
Join Date: Jan 2001
Location: Northern Virginia, United States
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
zen. is on a distinguished road
Default Re: SE IV Gold: Starting tech levels? Yes or No?

Hmmmm...that would be pretty cool, but it seems like there would be a LOT of reworking to get the files to do that. As in, for EACH race.

My request is for a 'Save' (and Load) option for the Game Setup. Basically, just remember all the settings and even races that were added, if possible. I.E., if there are certain races I always like to include or settings I like to play in, it can just be loaded and tweaked.
Reply With Quote
  #3  
Old December 6th, 2001, 10:22 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: SE IV Gold: Starting tech levels? Yes or No?

Maybe. But I wouldn't want to see it done SE3 style.

Why? Well, SE3 setup, each tech level was one point. No matter if it cost 5000 research points once in-game or 10000000000000, pre-game it was the same. IMO, that was a bad idea.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #4  
Old December 6th, 2001, 10:37 PM
dmm's Avatar

dmm dmm is offline
Captain
 
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
dmm is on a distinguished road
Default Re: SE IV Gold: Starting tech levels? Yes or No?

A scenario editor (savegame file editor) would accomplish exactly what you're asking for (with a little bit of work), plus a whole lot more. Let's ask for that!

[edit: And you wouldn't be hard-coded into one person's idea of how starting tech levels should work.]

[ 06 December 2001: Message edited by: dmm ]

__________________
Give me a scenario editor, or give me death! Pretty please???
Reply With Quote
  #5  
Old December 6th, 2001, 11:32 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SE IV Gold: Starting tech levels? Yes or No?

I think there's a little bit of misunderstanding.

You wouldn't have to edit the files.

You can keep the current SEIV racial trait system etc., and just have the starting tech levels as a free option to give particular technologies to a race at the start of a game...it would be quite useful for roleplaying and making scenarios...and you could even make really challenging games against the AI for yourself.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #6  
Old December 6th, 2001, 11:35 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SE IV Gold: Starting tech levels? Yes or No?

A scenario editor would be nice but would take some time for Aaron to program. However, using starting tech levels it would be fairly easy to create decent scenarios - and if the map editor was slightly changed so you could assign multiple planets to a player that would almost be as good as a scenario editor...
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.