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  #1  
Old March 21st, 2011, 01:56 PM

Zardoz Zardoz is offline
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Default Roleplaying in generated campaign

Dear all,

I am new here and happy to have found a forum for win SP MBT. Beeing rather familiar with SP WAW I tested out this game to have something new.

I have the impression that I play the campaign rather different than most here. At the moment, I play a campaign simulated that in 1982 the cold war turned hot in Germany. Duration is from April 1982 to March 1983 with 4 battles a month and I started with a German Second Line Infantry bataillon, i. e. a unit in which I served for a training.

I prefer to use historic OOBs and have always a kind of story in my mind. So ... the pixel get some life and it really hurts to lead a experienced leader.

Do you play the same way?

If you would like to have an impression of what I mean have a look on

http://www.si-games.com/forums/showthread.php?t=20284


as I started an AAR there; however, it is in German ;-);
but if you want to new more, ask!
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  #2  
Old March 21st, 2011, 06:39 PM
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wulfir wulfir is offline
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Default Re: Roleplaying in generated campaign

That is one superb AAR, Zardoz!

Must take ages to write up all that stuff and add the pictures and all! The newspaper frontpages were especially cool!

Also - have you been making custom maps for the campaign?



In SP World at War kann man die Siegbedingugnen auch so einstellen, dass man Punkte für Einheiten bekommt, die man an bestimmten Feldern von der Karte zieht. Die Funktion konnte ich hier bei SP MBT nicht finde. Das ist schade, weil es gut hier rein gepaßt hätte.

Just a FYI if you did not know this - but you can withdraw units off the map by retreating them onto the grey area in your rear. Works similar to the retreat hex in SPWAW - but you won't gain victory points by retreating - so yeah, it is kind of hard to built an escape mission into a generated campaign, it would be easier in a user made campaign/scenario where you could be more creative with unit cost and deployment zones...
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  #3  
Old March 22nd, 2011, 04:55 AM

Zardoz Zardoz is offline
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Default Re: Roleplaying in generated campaign

Thank you for the hind and thank you for your warm word about my AAR!!

You are right ... it already a bit in the direction of the fixed campaign. However, I safe time by not deploying the AI and have a bit surprise where the units of the AI are ...

I used up to know maps provided with the game which make sense for my campaign (Braunschweig and Schellerten f. e.) and have set up 2 maps myself (Hohen-Eggelsen and Hildesheim).
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  #4  
Old March 22nd, 2011, 10:11 AM
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Default Re: Roleplaying in generated campaign

Quote:
Originally Posted by Zardoz View Post
However, I safe time by not deploying the AI and have a bit surprise where the units of the AI are ...
Of course!


Quote:
Originally Posted by Zardoz View Post
...have set up 2 maps myself (Hohen-Eggelsen and Hildesheim).
Feel free to upload them - good maps are always fun to play on and judging from the screenshots you posted they looked really ace!

Btw, your initial OOB was it based on the actual organisation of a Jaeger Btl? I'm especially interested in the 5. Kompanie and any fighting elements of the battalion supply formation - the Sicherungszug - was it an extra rifle platoon or a sort of protection unit for the staff element...?
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  #5  
Old March 22nd, 2011, 10:34 AM

Zardoz Zardoz is offline
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Default Re: Roleplaying in generated campaign

Ok... here the line up of a non-active Jägerbataillon at the beginning of the 80ies

1. Kompanie (HQ and support company)
This cannot be simulated totally correct as it contains maintance and support elements , however:
1 security platoon (for selfdefence of the HQ), i. e. 1 Jägerplatoon)
2 platoons with each 3 20mmm guns
and to simulate the logistic element 2 ammo trucks

3 x Jäger companies (2. - 4.Kompanie)
3 platoons; I added for each plaoton a hmg squad to simulate the "Zugtrupp"
According to my knowledge, the non-active units had no Milan ATGM

1 x heavy company (5.Kompanie)
with 6 tubes 120mmm mortar
and 2 FO
with 7 Kanonenjagdpanzer (tank destroyer)

The batalion was motorized with trucks.

I augmented later the batallion with SP Mortar instead of the truck drawn mortars, Leopard 1 tanks instead of the tank destroyer, M113 instead of trucks for the 2-4. Company and added a Milan to each platoon of the Jäger companies; this was the OOB of certain active Jäger batallions in the active Home Defense Brigades.
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  #6  
Old March 22nd, 2011, 12:59 PM
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Default Re: Roleplaying in generated campaign

Quote:
Originally Posted by Zardoz View Post
Ok... here the line up of a non-active Jägerbataillon at the beginning of the 80ies
Cool! Thanks!

If you think the AI is too easy to beat send me the campaign save files and I can re-deploy the AI controlled forces, set waypoints for their movement etc to make it a bit more challenging!
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  #7  
Old May 5th, 2013, 11:29 AM

Zardoz Zardoz is offline
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Default Re: Roleplaying in generated campaign

Dear all, I am still playing my West Germany vs WP campaign and - since the contact to Wulfir is lost - anybody else would like to set up my enemy instead of the AI?
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  #8  
Old May 5th, 2013, 01:55 PM
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Default Re: Roleplaying in generated campaign

I can try it, but I was not following your AAR previously so I have to know the details.
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  #9  
Old May 6th, 2013, 05:15 AM

Zardoz Zardoz is offline
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Default Re: Roleplaying in generated campaign

Oh thank you very much for the response!

http://www.si-games.com/forum/showthread.php?t=20284

This is the AAR

The situation is as follows:

My unit is an 1982 West German infantry ("Jäger") batallion consisting of

3 x Jäger company with 3 platoons augmented with Milan ATGM and an MMG per platoon
1 x heavy company with 6 x self-propelled 120mm mortars on M113 and 7 Leo 1 A3 tanks
1 HQ company with 1 Jäger platoon and 6 x 20 mm guns with trucks and ammo trucks

The batallion has M113 instead of trucks.

The war is now 4 month old and the WP is marching westward in the north into the Netherlands but has been now stopped as he attempted to cross the Rhine in the Lower Rhine area in Germany and to move on eastwards the Ruhr region to encircle it.

Now NATO prepares for the first time a major counterattack .... and my unit will be part of a new Infantry brigade in a new Corps build up with 2 West German Tank divisions from other Corps, 2 US infantry divisions a a mixed airlanding unit of 3 bataillons from different nations.

This is the story background.

The next mission is a delay against the russians. For the story I will asumme a major attack of the new corps to encirle a major bulk of WP forces with the Jäger brigade as a reserve. Then, the Russinas put in their reserves and my batallion has to prepare a hasty defense to delay the counter attack. I would pressume a tank heavy counterattack.

I could send the files on thursday via email?

Best regards...
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