.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 10th, 2011, 07:41 AM

oldbone oldbone is offline
Private
 
Join Date: Aug 2010
Posts: 30
Thanks: 0
Thanked 0 Times in 0 Posts
oldbone is on a distinguished road
Default Enslave Mind Q

I had a commander who was paralyzed, and then enslaved.

After my enemy routed, my own guys killed my enslaved guy... I won the fight and held the province, but all the magic items the enslaved guy had are nowhere to be found.

Is that normal?
Reply With Quote
  #2  
Old February 10th, 2011, 09:00 AM

13lackGu4rd 13lackGu4rd is offline
First Lieutenant
 
Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
13lackGu4rd is on a distinguished road
Default Re: Enslave Mind Q

"his items were nowhere to be found" as in your commanders didn't pick up some of them after the battle? that's pretty normal because Enslaved Mind cancels the commander status, making commanders regular troops. as you know, regular troops can't hold magic items, so by canceling the commander status they automatically lose all their items. you can later Gift of Reason enslaved commanders to bring their magic paths and item slots back, but the items will be gone forever.
Reply With Quote
  #3  
Old February 10th, 2011, 09:00 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Enslave Mind Q

items on enslaved goes puff, since they revert to non-commander version and lose all their slots.

I believe the nature spell charm keeps the commander status though and thus all the items, but unlike enslave mind I have no first-hand experience with charm.
Reply With Quote
  #4  
Old February 10th, 2011, 09:29 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Enslave Mind Q

hellbindheart and charm keep commanders status. Enslave doesn't.
Reply With Quote
  #5  
Old February 10th, 2011, 10:01 AM
Corinthian's Avatar

Corinthian Corinthian is offline
Sergeant
 
Join Date: Nov 2010
Posts: 388
Thanks: 17
Thanked 24 Times in 22 Posts
Corinthian is on a distinguished road
Default Re: Enslave Mind Q

The problem with hellbind heart and charm being that they have short range and a thug that expect them can just stay out of range the first five turns. So enslave mind is often more useful.
Reply With Quote
  #6  
Old February 10th, 2011, 11:48 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Enslave Mind Q

Hellbind/Charm dont thrill me in an army-to-army battle. Sometimes if the other guy has non-pretender SCs or well equiped thugs it can be fun. But generally you end up just snagging a few infantry. There are better combat spells.

On the other hand.... I totally LOVE those spells to give to seducers or assassins or anyone Im sending to the arena. In a one-on-one situation its one of my favorite things to do.
Reply With Quote
  #7  
Old February 10th, 2011, 11:59 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Enslave Mind Q

Arena? I thought those spells didn't work properly in the arena.
Reply With Quote
  #8  
Old February 10th, 2011, 01:37 PM
brxbrx's Avatar

brxbrx brxbrx is offline
Second Lieutenant
 
Join Date: Apr 2008
Location: Tempe, Az
Posts: 419
Thanks: 38
Thanked 16 Times in 15 Posts
brxbrx is an unknown quantity at this point
Default Re: Enslave Mind Q

I've had my blood marshal charmed, and he was equipped with several artifacts.
the reason he came in range was probably because I gave him thick armor, and some winged boots to go along is he could close in before the end of the flight.
As a result my grand army of Ulm infantry, ghoul gardians, and vampire thralls was left without a leader, and the enemy began using him as their prime general. With all those dandy artifacts.
In another game, my first tactic is to have my overpowered divine emperor cast that master enslave spell that converts large groups of people at a time. That was nice. I was campaigning against C'tis and I ended up getting my own bodyguard of lizard lords.
Of course, a lot of the troops I converted simply died by the hand of their former comrades, but that was the whole point. Have them fight against each other until my principes and living statues could wipe them out.
Very cool stuff.
Reply With Quote
  #9  
Old February 10th, 2011, 04:24 PM
sansanjuan's Avatar

sansanjuan sansanjuan is offline
Captain
 
Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
sansanjuan is on a distinguished road
Default Re: Enslave Mind Q

Following up master enslave with army of... , fog warriors, will of fates, etc can be quite effective even against high MR troops. Even with only 10 percent enslaved the buffs can allow them to decimate their unbuffed peers ( especially turncoat bodyguards vs mages)
ssj
__________________
"I think, therefore I am" - René Descartes

"I yam what I yam" - Popeye
Reply With Quote
  #10  
Old February 19th, 2011, 06:04 AM
Aethyr's Avatar

Aethyr Aethyr is offline
First Lieutenant
 
Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
Aethyr is on a distinguished road
Default Re: Enslave Mind Q

Will master enslave work on units that are mindless or beserk?
__________________
Power is an illusion...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.