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May 14th, 2002, 12:47 AM
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Shrapnel Fanatic
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Game Idea For Shrapnel
RTS 4x Earth Based Conquest Game.
I have played nearly every RTS Earth combat game out, and what I have discovered is that I don�t really like them. What I want in a game about Earth is what I get in SEIV. To that end, I have looked for games that would provide it and have to find one. Most deal with unit combat over a small area.
The Civ series are good game, but they lack the game features and feel that I want.
The closes I have come to finding what I wanted were Axis & Allies and Risk both by Microprose. But those games were so limited in their scope and scale that they weren�t a real games at all, but more of a short-term hour-long game.
What I would love to see, and if possible, is a 4x game such as SEIV mixed together with a game like Axis & Allies. So in other words, its a game with about 20 opponent located around the world (Earth) who build up armies, fleets, aircraft, and infrastructure much the same way that it is done in SEIV except that it is based on Earth. They expand their influence by exploring the globe and exploiting the natural resources. They can wage war and exterminate their enemies or make alliance. Build cities (much like planets) and develop them by building facilities and infrastructure.
Basically put a World Conquest game that incorporates all the features of 4x gaming.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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May 15th, 2002, 05:55 AM
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Private
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Re: Game Idea For Shrapnel
Check out Civilizaition:Called to Power from Activision. It should be in the bargin bin if you can find it at all. It's as programable as SEIV (from what I know of SEIV). Called to Power 2 is also as programmable but may not support multiplayer as well as the first one.
Check the Apolyton Civilization Site CTP and CTP2 forums for more info.
AtP
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AtP
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May 16th, 2002, 02:33 AM
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General
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Join Date: Feb 2001
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Re: Game Idea For Shrapnel
Just to save people a little search time, the title is Civilization: Call to Power.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 16th, 2002, 05:42 AM
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Second Lieutenant
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Re: Game Idea For Shrapnel
Atrocities,
I have also dreamed of such a game, and have considered making it myself. As a matter of fact, I once did on my Amiga years ago, but it was all text-based. But the ideas were all there. Civ 3 was close, but still very primitive considering the source.
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Todd M. Gillissie
Gilligames
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May 17th, 2002, 09:47 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: Game Idea For Shrapnel
Caqnq you miss the point. The civ series do not offer the kind of game play that I am talking about. Go play Axis and Allies the imagine that game on a grand scale such as SEIV with more types of Ships, tanks, troops, facilities, etc.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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May 17th, 2002, 10:56 PM
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Sergeant
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Re: Game Idea For Shrapnel
Back when I was in high school, I made a boardgame from scratch just on this subject. Had lots of units...they weren't customizable in the SE4 sense, but anything could be added. Cities, factories, etc etc.
Even made a board that was 120x120. Took forever to color in.
And after all that work, I never even played it once, as I knew of no one with the same interests in strategy gaming.
I'd also like to see such a game, Atrocities. I'd even like to see a hybrid of SE4 type and what are proposing. Ah well...
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My granddaddy was a toaster.
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