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  #1  
Old April 11th, 2010, 11:37 AM
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Default Fixing up Tartarians ?

Is there any way to fix up Tartarians ? Healer-ability and GoH only work on non-undead, correct?
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Old April 11th, 2010, 11:39 AM
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Default Re: Fixing up Tartarians ?

GoH and the Chalice work on Tarts. You are correct about the healer ability.
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Old April 11th, 2010, 03:33 PM
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Default Re: Fixing up Tartarians ?

How about Arcos Priestess....will she heal the feeble mind and other afflictions on Tarts?
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Old April 11th, 2010, 03:34 PM

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Default Re: Fixing up Tartarians ?

no. like foodstamp just said, healers don't work
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Old April 12th, 2010, 10:51 AM

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Default Re: Fixing up Tartarians ?

In order to balance Tartarians and prevent the game from becoming a race for the chalice/GoH, I would like to see (although it really couldn't be modded in) afflictions replaced by progressive Shattered Soul. So Tarts start off with Shattered Soul 25, and every turn have a (drn minus drn) added to their Shattered Soul, so eventually they become 100% insane and need to be put down, but everyone's in the same boat with them.
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Old April 12th, 2010, 11:03 AM

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Default Re: Fixing up Tartarians ?

This will make the race even more important, since you'll need more fresh Tarts each turn to compete with growing insanity. If you will be able to secure pool of unreasoned tarts without afflictions by winning the race, you will be ahead of others even more than now.
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Old April 12th, 2010, 11:46 AM

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Default Re: Fixing up Tartarians ?

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Originally Posted by Dimaz View Post
This will make the race even more important, since you'll need more fresh Tarts each turn to compete with growing insanity. If you will be able to secure pool of unreasoned tarts without afflictions by winning the race, you will be ahead of others even more than now.
But if you have a D7 caster, getting more tarts isn't the hard part. 10 D gems is really minimal compared to the cost of other SCs. The nation with the best Tarts will still have a substantial advantage, but not as big of one as the nation with the Chalice or GoH does now.
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Old April 12th, 2010, 11:12 AM
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Default Re: Fixing up Tartarians ?

Will fairy queens not heal Tarts? I could have sworn that they do; in a game now I have 2 set to always heal, and monthly-ritual tart casters. I am getting lots of affliction free tarts, although I havent been keeping track of whether I am just summoning them that way, or if ones I have sitting around are being healed.

EDIT -

Couldn't tarts be balanced by just making them more expensive? Or would that just increase the gap between huge death income nations vs medium/low death income races? Maybe give them a small chance per turn to be called back to tartarus? Make them even less reliable?
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Old April 12th, 2010, 12:09 PM

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Default Re: Fixing up Tartarians ?

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Originally Posted by FAJ View Post
Couldn't tarts be balanced by just making them more expensive? Or would that just increase the gap between huge death income nations vs medium/low death income races? Maybe give them a small chance per turn to be called back to tartarus? Make them even less reliable?
You would think right? Or just making them less powerful. But no, people always go for the sideways attempts to balance them. Make them mad, make GoR more expensive, make the equipment they use more expensive, make death boosters more expensive.

I think people inherently enjoy tarts being stupidly cost effective. Even as troops they're a bargain.
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Old April 12th, 2010, 12:40 PM

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Default Re: Fixing up Tartarians ?

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Originally Posted by Sombre View Post
Quote:
Originally Posted by FAJ View Post
Couldn't tarts be balanced by just making them more expensive? Or would that just increase the gap between huge death income nations vs medium/low death income races? Maybe give them a small chance per turn to be called back to tartarus? Make them even less reliable?
You would think right? Or just making them less powerful. But no, people always go for the sideways attempts to balance them. Make them mad, make GoR more expensive, make the equipment they use more expensive, make death boosters more expensive.

I think people inherently enjoy tarts being stupidly cost effective. Even as troops they're a bargain.
Because Tarts are the way to ultimate magic diversity, having the chance to have lots of tarts is cool. It makes the endgame include the puzzle of "I have x random magic paths, what can I do with this?" Also, there are already rare, powerful SCs--the existence of common SCs with other drawbacks is a fairly cool thing.

Perhaps there could be more types of Tart to rebalance them and make them more closely resemble what a cast of defeated gods would be. Take most of the magic paths away from the Titan and Titaness, and have the tart chassis that gets 3-2-2 randoms be a Great Sage. Ultimate magic diversity, totally not a SC.
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