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  #1  
Old November 1st, 2001, 12:32 AM

Rusty_Nail Rusty_Nail is offline
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Default range check error in simulation

I am getting swamped with RCE's almost every time I try to do a simulation: using 1.41 with TDM mod 1.80 on W2000, simultaneous moves. No RCE's elsewhere. Any ideas on a workaround? Could this have anything to do with the number of units allowed? Or number of designs? Help would be appreciated.
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Old November 1st, 2001, 01:25 AM

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Default Re: range check error in simulation

When I had this kind of problems, reinstalling SE IV and then rebooting the computer solved them all. Apparently SE keeps some stuff in temp directories and/or registry, and from time to time this "stuff" may go out of whack and cause problems.

I have similar circumstances, Win 2K + sim. turns.
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Old November 1st, 2001, 02:39 AM
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Default Re: range check error in simulation

i get an RCE everytime i run a simulation against a fully loaded sphereworld, or more than 1000 fighters. it does seem to have to do with the number of units, or the total of the shield regen / armor regen components across all units.

i can avoid the errors by reducing the number of units.
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Old November 2nd, 2001, 07:21 PM

Rusty_Nail Rusty_Nail is offline
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Default Re: range check error in simulation

I deleted all my temp files, reinstalled and rebooted, but to no effect. Yes, one effect. Now every time I resume the game I have a different ship set and flag! Any more suggestions? This RCE thing is a shame because the simulations are, in my opinion, one of the best aspects to this game.
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Old November 3rd, 2001, 06:28 AM
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Default Re: range check error in simulation

quote:
Now every time I resume the game I have a different ship set and flag! Any more suggestions?
No ideas about the RCEs, but the random shipset thing happens when the game can't find the shipset folder that the .emp file says that the race is using. It happens a lot on PBW when people don't have a custom shipset installed, which one of their opponents is using. Make sure your shipset is in the right folder, with the filenames matching, and the random shipsets should stop.

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[This message has been edited by capnq (edited 03 November 2001).]
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Old November 3rd, 2001, 11:39 PM

Rusty_Nail Rusty_Nail is offline
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Default Re: range check error in simulation

Then this must be a common occurrence, namely anytime a random AI happens to have the same ship set as chosen by the player. Seems like a bug,then. Is there no way to avoid this other than choosing a custom ship set from the start (not a very user-friendly solution)?
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