|
|
|
|
|
January 27th, 2010, 01:46 AM
|
Private
|
|
Join Date: Jan 2004
Posts: 30
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Fire mages casting Rage on Umbrals
As Abysia, I've got fire mages. Normally I just script phoenix power and let them do their thing. This has worked just fine, with falling fires and fireballs and the occasional hail mary flare. But now that they're engaging Agartha, I'm noticing that all they seem to want to do is cast Rage on Umbrals.
As big, scary monsters, Umbrals sure make an excellent target... for Incinerate. But instead, Rage. Line up 7 mages, and watch them cast Rage 7 times a turn. I've seen many rounds of this now, and I've never seen any effect.
I notice that the spell description for Hyrophobia, which sounds like the mass version of Rage, says only living units are affected. Rage itself doesn't specify, but I've sure never seen it work on an Umbral.
So is an Umbral an invalid target for Rage? If so, is the casting a bug?
|
January 27th, 2010, 01:59 AM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Fire mages casting Rage on Umbrals
They are probably passing their MR check. It's just a poor choice of spell, the combat AI does that sometimes.
You could use CBM, where rage requires a F gem and no longer gets an MR check.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
The Following User Says Thank You to vfb For This Useful Post:
|
|
January 27th, 2010, 02:41 AM
|
Private
|
|
Join Date: Jan 2004
Posts: 30
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Fire mages casting Rage on Umbrals
Quote:
Originally Posted by vfb
They are probably passing their MR check. It's just a poor choice of spell, the combat AI does that sometimes.
|
I don't know if I believe that. I'm talking about watching about 30 casts of Rage in a row (from lvl 3 and 4 mages) bounce off of a single Umbral. By comparison, I took my very first Scorpion Man into combat last turn, where he raced ahead of his unit. It took a lvl 1 enemy mage (using death gems) exactly two casts to disintegrate him, despite my poor scorpion man's magic res showing 18. These Umbrals were 16 or 17.
And what about Hydrophobia? Isn't it the same effect? That doesn't isn't supposed to work on undead. Does Rage really work on undead units?
|
January 27th, 2010, 03:25 AM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Fire mages casting Rage on Umbrals
Take a look at the debug output from the battle then, and see what's happening.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
January 27th, 2010, 02:56 PM
|
First Lieutenant
|
|
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
|
|
Re: Fire mages casting Rage on Umbrals
I'm also quite convinced that this is not an mr issue in all cases (while it's totally possible mathematically). Try to use farstrike against single lightly armored enemies (a lone slinger for example). There's a big chance you don't deal damage on a hit.
|
January 27th, 2010, 03:01 PM
|
|
First Lieutenant
|
|
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
|
|
Re: Fire mages casting Rage on Umbrals
I am curious as to how the AI chooses its spells when it is disregarding scripting.
Recently I had a friendly neighbor suicide some militia an event gave him to kill them off. I had 3 diseased warlocks in the province, with slaves, scripted to "blood heal" then stay behind troops. The idea being to heal them back to full and keep them blood hunting for another 10 turns, in which I would blood heal them again, doing my best to retain utility out of diseased hunters untill they get eventually feeble-minded. Each was at HP < 40%
Instead of blood healing, they spammed "body ethereal" on their own blood slaves. and after they were all ethereal, they cast luck.
Is it possible that with old age, comes senile behavior? These warlocks are sacrificing themselves to buff their slaves!
|
January 28th, 2010, 08:37 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Fire mages casting Rage on Umbrals
Quote:
Originally Posted by FAJ
I am curious as to how the AI chooses its spells when it is disregarding scripting.
|
Logs show some of that. Here is a short bit of one...
Quote:
com Baalboo cast spell (favspell Nothing) (mayusegems 1)
est. choices 48
best spell so far Twist Fate (score112)
best spell so far Personal Luck (score951)
castspell: cnr783 spl340 (Personal Luck) vis0 x20 y9 spldmg2
|
I think that was on the lowest log setting. Setting it higher might give more info.
If you add a -d or -dd to the line that calls dom3.exe on the icon that starts the game for you then it will keep debugging logs.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
The Following 2 Users Say Thank You to Gandalf Parker For This Useful Post:
|
|
January 27th, 2010, 03:07 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Fire mages casting Rage on Umbrals
What you've never wanted to get lucky with an ethereal virgin?
HI-OH!
|
January 27th, 2010, 03:36 PM
|
First Lieutenant
|
|
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
|
|
Re: Fire mages casting Rage on Umbrals
What many people don't understand about the AI is that it's quite depressed.
Whenever preparing a battle you must plan ahead and take away any opportunities to commit suicide or kill their friends from your mages.
Planning to use lightning damage? Do not have ironskin researched. Or cast it yourself followed by lightning resistance and a lightning resistance ring.
Enemy has fire mages? Let your nature mages lead the charge instead of casting mass protection.
Now, the AI has not yet figured out how to kill itself with a sword, so SCs are fine.
|
The Following User Says Thank You to Illuminated One For This Useful Post:
|
|
January 27th, 2010, 03:31 PM
|
Captain
|
|
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
|
|
Re: Fire mages casting Rage on Umbrals
AI can be really stupid when deciding what to cast or on whom and often you can do nothing about it. Recently I tested my vampire queen with no lightning protection against a bunch of vanjarls. They were all scripted to cast resist lightning, spells. Instead of spamming the vamp queen with lightning spells in 90% of situations they cast banishment on her 26 MR.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|