Would it not be an interesting thing to be able to send an ally a Voice Message or an Enemy a voice response to a surrender demand?
Demand Surrender
Response to Surrender Demand
Advice to an Allie
Think of what you could say. The added feature of VOICE contact.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
quote:Originally posted by Atrocities: Would it not be an interesting thing to be able to send an ally a Voice Message or an Enemy a voice response to a surrender demand?
It would be great but the turn files would be too large.
ROTFLMAO!!
Now that is a good way to respond to a surrender demand.
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"You don't know the Power of the Dark Side. I must obey my Master"
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
I think you are gettng at a feature being worked on for MOO 3. There will be a characteristic 'alien speech' sound associated with the diplomatic screen for each race. Whether this will extended to special sounds for the 'mood' of the race or even specific diplomatic options I don't clearly know. It would be a possible enhancement to the mood of SE IV to at least get a special 'characteristic' sound played when you click on that race in the diplomacy window. It could be either a 'national anthem' or a simulated alien speech sound. Specific Messages for each diplomatic option for each race could add up to quite a lot of .wav files, though. I also agree that being able to send specific files as 'message' in a game could add up to far too much data associated with a save game.
[This message has been edited by Baron Munchausen (edited 31 October 2001).]
Why not associate the Race sounds with the shipset? Download it as a package. The sending player could then click a dropdown box to automatically append "[sound=surrenderresponse1.wav]" to his political message.