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  #1  
Old July 29th, 2009, 12:49 PM

LDiCesare LDiCesare is offline
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Default Wesnoth (60 provinces)

This is a map based on Battle of Wesnoth map.
I found it funny to convert another game's campaign map into a Dominion map.
It's got 60 provinces named according to the names on the map and some inferred from it.
I know most maps out there are way bigger, but I prefer small maps



Oh, and some mountains and rivers are not passable, so it's got some nice chokepoints.

Analytic kernel has made a nicer version with green borders.

(Updated map file with map zoom 2 and better provinces.)
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File Type: zip wesnoth.zip (1.87 MB, 275 views)

Last edited by LDiCesare; August 6th, 2009 at 02:12 AM..
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  #2  
Old July 29th, 2009, 01:45 PM
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Default Re: Wesnoth (60 provinces)

I love wesnoth, thanks for doing this .
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Old July 29th, 2009, 01:57 PM
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Default Re: Wesnoth (60 provinces)

Wesnoth fan here as well. Thanks!
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Old July 29th, 2009, 09:52 PM
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Default Re: Wesnoth (60 provinces)

I echo the statements of the two above me.
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Old July 29th, 2009, 11:23 PM

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Default Re: Wesnoth (60 provinces)

never really thought of wesnoth as a map for dom3 before. should be alot of fun
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Old August 1st, 2009, 05:49 PM

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Default Re: Wesnoth (60 provinces)

I think the defaultzoom should be much closer - currently you have to zoom right in and have huge flags to be able to reliably click between certain provinces (like 26-27).
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Old August 2nd, 2009, 03:53 PM

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Default Re: Wesnoth (60 provinces)

I made the defaultzoom bigger (maybe too much?), and made border lines wider where mountains and rivers are impassable. I'm still not too happy with the borders, the red is a bit aggressive.
I also redrew 2 and 5 so they connect. This is realy minor.
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Old August 3rd, 2009, 05:00 PM

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Default Re: Wesnoth (60 provinces)

Quote:
Originally Posted by LDiCesare View Post
I'm still not too happy with the borders, the red is a bit aggressive.
I also like the map, but have to agree with you about the borders. If it doesn't make the zip file too much larger, could you add your XCF file to it? If it still has a borders layer, maybe someone (possibly me, though I'm not explicitly volunteering) could find a more soothing color or line style.
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Old August 3rd, 2009, 05:54 PM

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Default Re: Wesnoth (60 provinces)

Problem is I screwed my xcf, so although I have the province borders in a lyer, I don't have all the white dots (layer has those that remain surrounded in black, but a few are missing). Using the tga and this xcf, one can get them back though.
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Old August 5th, 2009, 04:32 PM

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Default Re: Wesnoth (60 provinces)

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Originally Posted by LDiCesare View Post
Problem is I screwed my xcf, so although I have the province borders in a lyer, I don't have all the white dots (layer has those that remain surrounded in black, but a few are missing). Using the tga and this xcf, one can get them back though.
It seems that only 3 of the white pixels were missing, so it wasn't that big of problem. I changed the borders to a dark green and applied a smoothing effect on them. I also changed the default map zoom.

I wonder whether borders are needed along the coastline? In some places the border does not quite match it.
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File Type: 7z wesnoth_2.7z (8.29 MB, 234 views)
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