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May 6th, 2009, 06:17 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Horror Seed on Immortal commanders
Ok I believe in a game I am in that an opponent managed to cast Horror seed on my Wraith Lord that was sent out of his dome protected home to counter an enemy incursion (which amusingly enough is a tactic I used myself a few turns ago in a different game) Now a few turns later I notice that I have several horror marked commanders in my dome protected province. Ive got a Dome of Solid Air up so I'm pretty sure that nothing made it through into that province since the dome is still up which points the finger pretty well at my Wraith Lord as the most likely host of the Horror Seed.
Being that the Wraith Lord is Immortal.. If I send him into another province under friendly dominion with the purpose of getting killed when he died in that province would the Horror Seed be released? or would it just continue and start marking all the commanders in my Capital when the Wraith Lord reappears there?
Also... The parasitic Horrors that are marked from the Original Horror Seeded commander dont continue to mark others do they? if so I'm kind of screwed as I have Horror Marked Telastic Animations that I cannot move out and Quarantine if that is the case, and I have a lot of PD in the province in question so I cant just set them to patrol and pay someone to cast call of winds to kill the marked Telastic Animation's...
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May 6th, 2009, 07:01 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Horror Seed on Immortal commanders
Just out of curiosity, how effective IS Horror Seed? Is it merely an annoyance, or can it actually be a real pain.
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May 6th, 2009, 07:09 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: Horror Seed on Immortal commanders
Ive only been in one game where I suspected Horror seed had been cast on me where the game continued long enough for me to notice the effects.. Eventually I began having several commanders per turn who were attacked by Horrors. At that point it was pretty much a pain since many of them were unable to cast effective spells to kill horrors like Frozen heart, incinerate etc..
Granted Horror seed may not have been the real cause in that game because I was using Lightless lanterns for research, but if memory serves I did have commanders being attacked by horrors that had never used the lanterns..
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May 6th, 2009, 08:41 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Horror Seed on Immortal commanders
I love horror seed - but I have no idea how effective it is.
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May 6th, 2009, 09:01 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Horror Seed on Immortal commanders
Horror seed has absolutely no effect, other than releasing a horror when the original targeted unit dies in battle, in which case it creates a horror ala the summon horror spell.
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The Following User Says Thank You to quantum_mechani For This Useful Post:
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May 6th, 2009, 10:25 PM
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Second Lieutenant
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Join Date: Jan 2009
Location: Ellicott City, MD
Posts: 401
Thanks: 15
Thanked 18 Times in 13 Posts
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Re: Horror Seed on Immortal commanders
Really? From what I've gathered from the manual and everything, it spreads 5 horror marks a turn and 1 horror seed a turn.
I'm going to go test that out.
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May 6th, 2009, 10:42 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Horror Seed on Immortal commanders
I think we need lch.
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May 7th, 2009, 02:45 AM
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Sergeant
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Join Date: Sep 2007
Location: Rio Bravo, Mexico
Posts: 247
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Horror Seed on Immortal commanders
I've always wanted to know how effective this spell was..... Any one got any facts?
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May 7th, 2009, 03:13 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Horror Seed on Immortal commanders
I have tested it in single player several times. Generally speaking, horror seed does nothing. You can cast it if you have too many blood slaves and astral-blood mages, just dont expect anything in return.
In my test game, I have cast Astral corruption and bombarded second capitol (also player-controlled, to see the results) with horror seeds for quite a some time. Then I skipped several turns and logged on to Player 2 to see what happened.
Nothing.
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May 7th, 2009, 03:17 AM
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Sergeant
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Join Date: Sep 2007
Location: Rio Bravo, Mexico
Posts: 247
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Horror Seed on Immortal commanders
Sooooo, horror seed is a lie?
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