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  #1  
Old April 2nd, 2009, 07:31 AM

Executor Executor is offline
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Default Modding?

I was wondering if some mods could be entered in an already existing game?
Like changing standards for example.
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  #2  
Old April 2nd, 2009, 07:41 AM

rdonj rdonj is offline
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Default Re: Modding?

Not unless you already have a mod running, if you do you can add whatever you want as long as you do it in that mod.
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  #3  
Old April 2nd, 2009, 08:04 AM

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Default Re: Modding?

Well, that's a damn shame.
We have a single age game and the 3 last nations are gonna be Jotunheim, EA and LA C'tis which have exactly the same banners so it's a little confusing, and war WILL break out at one point.
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  #4  
Old April 2nd, 2009, 08:58 AM

llamabeast llamabeast is offline
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Default Re: Modding?

You're not running any mods at all?
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My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
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  #5  
Old April 2nd, 2009, 09:56 AM

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Default Re: Modding?

Worthy heroes 1.8 and Single age mod.
Can anything be done???
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  #6  
Old April 2nd, 2009, 10:07 AM

chrispedersen chrispedersen is offline
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Default Re: Modding?

cut and paste the code from standards into single age
copy the graphics (the flags) into the appropriate directory.
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  #7  
Old April 2nd, 2009, 10:18 AM

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Default Re: Modding?

So it can be done, thanks, that's good news.
But no need to do it now, not that I'd know how...
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  #8  
Old April 2nd, 2009, 12:02 PM

llamabeast llamabeast is offline
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Default Re: Modding?

It would be a five minute job. Post again if you're stuck and need it doing.
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  #9  
Old April 2nd, 2009, 12:02 PM

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Default Re: Modding?

Wouldn't it have to be done on the llamaserver, thus affecting all the other games using those mods as well?
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  #10  
Old April 2nd, 2009, 12:25 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Modding?

I missed it. Did he say it was on one of the public servers? I think everyone is taking for granted that he is running it on his own machine.

If the game is on any of the servers (llamaserver, dom3minions, dom3.servegame, valhalla, etc) then it would have to be changed on the server. Also keep in mind that for most changes the players will also have to have matching mods so they have to change it also.

This is why one of my standard suggestions is that ALL games, especially multiplayer games planned to run a long time, should include one of the many blank little filler-mod examples to make it easy to put in changes later. It makes it much easier to remove units or spells or equipment in mid game if its causing a problem.

I have one available at my site
http://www.Dom3Minions.com

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"Excuse me mage, but did I not tell you the things I expected you to do in
that combat? Do you want to explain WHY you chose to defy me?"
"Oh I see. Gems. Lack of range. Fatigue. Yeah fine."
"Hey Lackey, give that mage a fever fetish."

Last edited by Gandalf Parker; April 2nd, 2009 at 12:42 PM..
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