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  #1  
Old September 28th, 2001, 01:49 AM
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Default Detect cloaked ships

I hope anybody can tell me the difference between the three components to detect cloaked ships?

What is the difference betwenn HyperOptics, Gravitic Sensors and Tachyon Sensors? (the reasearch costs are very different)

btw, what means passive and active scan?

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Old September 27th, 2001, 02:07 PM
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Default Re: Detect cloaked ships

There is no difference between the sensors. I always go for hyper optics, since you need training facilities anyway.

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[edit]: in game terms there is no difference between active and passive scans.

[This message has been edited by Rollo (edited 27 September 2001).]
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Old September 27th, 2001, 02:58 PM
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Default Re: Detect cloaked ships

Hm, ok - thanks.

But then I don t understand why Tachyon Sensors are so expensive. Everybody will go for HyperOptics: it s much cheaper and as you said training facilities (I agree) you also need...
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Old September 27th, 2001, 03:29 PM
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Default Re: Detect cloaked ships

Note that although the game treats all cloaks and all cloak detectors exactly the same, they have been designd so that you can mod them to be much more sophisticated.

Also, lots of people complain about th differing reseach costs on the sensors, but th thing is you might do half of that resarch for something else... for example you are going to start researching p0hysics anyway, in ordr to get shields, or you might already have military science for the training facilities. The trick is to look at which one is cheapest in the mid-game, when you already have a number of techs rsearchd.

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Old September 27th, 2001, 07:32 PM

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Default Re: Detect cloaked ships

is this the passive or active thread

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Old September 28th, 2001, 11:51 AM
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Default Re: Detect cloaked ships

ROFL

Don t know *gg*
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