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  #1  
Old December 10th, 2008, 08:21 PM

chrispedersen chrispedersen is offline
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Default New Wishes

Hands - for a hand slot.
Head - for a head slot
Feet - for a feet slot
Misc - for a Chotsky slot.
Torso - for a torso slot.

Cast X Where X is any spell of any level 7 or lower, with minimal gems to cast the spell. Aka a wish to Cast Awaken Treelord


Plague of Rats - rats consume 2d20 food supply in every province
Plague of Lice - 10% chance every unit becomes diseased.
Plague of Lies - 2d20 unrest in every province.

Blessings of harvest - +2d20 food supply in every province.
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  #2  
Old December 10th, 2008, 09:14 PM
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Default Re: New Wishes

I'd like to be able to wish for a magic site. You'd get an undiscovered (if level>0) random magic site in a random province.
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  #3  
Old December 10th, 2008, 09:15 PM

Dectilon Dectilon is offline
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Default Re: New Wishes

Reverse Scales: Reverses all scales for a few turns
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  #4  
Old December 10th, 2008, 09:16 PM

MaxWilson MaxWilson is offline
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Default Re: New Wishes

I'd like to see "Hands" -> a pile of hands left over from Fivefold Angels. Yucky.

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  #5  
Old December 11th, 2008, 04:58 AM
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Default Re: New Wishes

Quote:
Originally Posted by chrispedersen View Post
Cast X Where X is any spell of any level 7 or lower, with minimal gems to cast the spell. Aka a wish to Cast Awaken Treelord


Plague of Rats - rats consume 2d20 food supply in every province
Plague of Lice - 10% chance every unit becomes diseased.
Plague of Lies - 2d20 unrest in every province.

Blessings of harvest - +2d20 food supply in every province.
What do you Wish for? - Awaken Treelord

This would be good, because it's something you might try if you don't know what works.

However, the Plague of X things don't work, because you'd have to know them. You can't guess them. The effects are nice, though, so I think those effects should be replaced with:

Famine - amount of supplied reduced to 33% of normal in all provinces for several turns
Plague - units are randomly diseased and little population dies over several turns' time
War - increases unrest everywhere and randomly causes barbarians, knights, villains, ronin etc etc to attack random provinces for several turns
Death - would stay as-is, killing the mage who casts Wish. Curiosity, eh?


Is blessings of harvest really necessary? Wishing for "food" or "supply" already creates several supply-items in your lab, for several hundreds' supply points' worth of supply, and +40 supply in every province wouldn't do much even if it was permanent, and it shouldn't be.


What do you Wish for? - Undone.
Stop all multi-turn effects from previous Wishes (Armageddon and the new suggested features), casts an unboosted dispel against all Globals and causes a MR-negates high-dam attack against all magic beings. This keyword should be checked as one of the first, and if this is found no further keywords are looked for.

What do you Wish for? - Creation. Genesis. Beginning.
Creates 100 units from Crossbreeding in the caster's province, summons 100 random animals as per the Nature ritual in the caster's province, increases population in the province by 1000 and makes the caster 10 years younger.

What do you Wish for? - Eternal Life. Health. Immortality.
Gives Boots of Youth and two Bottles of Life to the caster or, if he doesn't have the slots, puts them to laboratory. In addition, makes the caster 10 years younger and removes disease.

What do you Wish for? - Salvation.
Summons some angels. Not Seraph or Chayot, but perhaps 4-5 angels under their level of power. Also halves the amount of kills the caster has caused.


What do you think an unspoiled player would Wish for?
"I want to be a Lord of all Creation."
"Genesis Undone"
"Four Riders of the Apocalypse"
"Salvation"
"Gift of Reason" -> proceeds to choose a creature from a list
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  #6  
Old December 21st, 2008, 11:40 PM
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PsiSoldier PsiSoldier is offline
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Default Re: New Wishes

Quote:
Originally Posted by Endoperez View Post

What do you Wish for? - Eternal Life. Health. Immortality.
Gives Boots of Youth and two Bottles of Life to the caster or, if he doesn't have the slots, puts them to laboratory. In addition, makes the caster 10 years younger and removes disease.
Ummm.. why do nonsense with boots of youth etc. when you could just give the commander that makes the wish Immortality like a vampire or lich. Ive always thought they should have that as a wish. Besides who the hell would waste a wish for some stupid boots of youth and that crap.
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  #7  
Old December 22nd, 2008, 03:57 AM
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Default Re: New Wishes

Quote:
Originally Posted by PsiSoldier View Post
Ummm.. why do nonsense with boots of youth etc. when you could just give the commander that makes the wish Immortality like a vampire or lich. Ive always thought they should have that as a wish. Besides who the hell would waste a wish for some stupid boots of youth and that crap.
First, I'm not sure if it's possible to give a new ability to a unit without changing its creature type, and if "immortality" changed the wish-caster into a Lich or something, it would be an easy way to make immobile Astral 9 pretenders, mostly Oracle, mobile battle-mages.

Second, all Wishes don't have to be good all-around choices. Wish for "immortality" DOES provide it, in the "will never die of old age" sense (through items), and that's good enough IMO.

Furthermore, getting rid of disease in a hurry may be worth 100 gems, and getting youth-items for several mages at once may be priceless if someone just threw up a Burden of Time and you can't dispel it. Getting more youth-items might be necessary in that case, perhaps five or six in total.
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  #8  
Old April 11th, 2009, 09:29 AM
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PsiSoldier PsiSoldier is offline
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Default Re: New Wishes

Quote:
Originally Posted by Endoperez View Post
First, I'm not sure if it's possible to give a new ability to a unit without changing its creature type, and if "immortality" changed the wish-caster into a Lich or something, it would be an easy way to make immobile Astral 9 pretenders, mostly Oracle, mobile battle-mages.
It might not be, but if it was I think it would be good to be able to wish for any of the Various abilities.

And perhaps wishing for them a second time would increase the effect if it was an ability that had higher levels like Stealth or Fear Aura

I'm not going to post a list of all the abilities but there are plenty that might be worth wishing for.

I generally take an Immortal pretender unless I'm doing an insane bless strategy and need a frost father or a weak human mage pretender, so wishing for Strength, Magic power are not bad choices. Wishing for abilities would be a nice bonus.
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  #9  
Old December 11th, 2008, 06:53 AM

Dectilon Dectilon is offline
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Default Re: New Wishes

'Cowardice': Cancels all attack orders for that turn.

'Rage': All commanders commanding an army of a certain size (say 40 units minimum) have a change to get a randomly initiated attack order. Commanders who fail a morale test are unaffected, and commanders already issued an attack order are unaffected. If there's no enemy province or army within reach a move order towards the closest one is issued.

'# Wishes (For example 1000 Wishes)': The caster instantly dies and some unseen force steals one of your magic items from your laboratory, or some gems if you don't have one there.

Maybe that's too imbalanced, but I thought it could be pretty funny to use once in a while

I like Undone and Genesis, but Health looks a bit weak. Why not give the caster immortality + a bunch of base hit points. It's just one caster anyway, and it has to be boosted to S9. That's not the most common thing ever

Last edited by Dectilon; December 11th, 2008 at 06:58 AM..
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  #10  
Old December 12th, 2008, 01:25 AM

sum1lost sum1lost is offline
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Default Re: New Wishes

Quote:
Originally Posted by Dectilon View Post
'Cowardice': Cancels all attack orders for that turn.

'Rage': All commanders commanding an army of a certain size (say 40 units minimum) have a change to get a randomly initiated attack order. Commanders who fail a morale test are unaffected, and commanders already issued an attack order are unaffected. If there's no enemy province or army within reach a move order towards the closest one is issued.

'# Wishes (For example 1000 Wishes)': The caster instantly dies and some unseen force steals one of your magic items from your laboratory, or some gems if you don't have one there.

Maybe that's too imbalanced, but I thought it could be pretty funny to use once in a while

I like Undone and Genesis, but Health looks a bit weak. Why not give the caster immortality + a bunch of base hit points. It's just one caster anyway, and it has to be boosted to S9. That's not the most common thing ever
Immortal astral mage says teleporting minddueler to me. I've created pretenders with this in mind.
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