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  #1  
Old July 30th, 2008, 10:09 PM
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Default Suggestion for new Cave Units.

Due to the success of the new Oceania units thread (namely that it's entertaining, and something might actually come of it), I thought I'd make a post for new cavern crawlers, and hope for some contributors.
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Old July 30th, 2008, 10:36 PM

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Default Re: Suggestion for new Cave Units.

War beetles. Nuff said.
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  #3  
Old July 30th, 2008, 10:40 PM
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Default Re: Suggestion for new Cave Units.

I don't think war beetles live in caves. Don't you mean cave beatles?
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Old July 30th, 2008, 10:43 PM
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Default Re: Suggestion for new Cave Units.

Cave Crickets, +luck.
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Old July 30th, 2008, 10:45 PM
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Default Re: Suggestion for new Cave Units.

That's excellent, Gandalf
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Old July 30th, 2008, 10:55 PM
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Default Re: Suggestion for new Cave Units.

How about hostile cave independents? With caves being so resource-rich, and valuable, any ideas for some new and nasty critters to inflict on various nations trying their hands at spelunking?
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  #7  
Old July 31st, 2008, 06:12 AM

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Default Re: Suggestion for new Cave Units.

Quote:
HoneyBadger said:
I don't think war beetles live in caves. Don't you mean cave beatles?
No, The Beatles played in The Cavern.
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Old July 31st, 2008, 07:59 AM

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Default Re: Suggestion for new Cave Units.

We have cavemen already but what about the other prehistoric cave animals :
cave bear
cave lion
cave hyena
giant ground sloth
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Old July 31st, 2008, 08:13 AM

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Default Re: Suggestion for new Cave Units.

Kobolds may fill the cave-dwellers niche, I dont think there are kobolds in Dominions yet. Also, Ageless (and middle-aged) Olms theme in Dominions is still intriguing me.
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  #10  
Old August 21st, 2008, 01:01 PM
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Default Re: Suggestion for new Cave Units.

I had the thought that it might be cool to have elemental versions of existing creatures, as Independents. Like a Hydra earth elemental, or giant ants of elemental fire.
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