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  #1  
Old June 29th, 2008, 09:11 PM

chrispedersen chrispedersen is offline
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Default Developer Suggestion for PBEM

Problem: Player sends two files, in rapid succession.
Due to vagaries of email, there is no way to know which is the appropriate .2h

If you put a sequential counter with each turn file, an email host could tell when a trn file was skipped, which was the appropriate one etc.

aka 00001, 000002, 000003 incrementing with each .2h creation.
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  #2  
Old June 29th, 2008, 10:02 PM
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Default Re: Developer Suggestion for PBEM

Doesn't work with subs. Bad idea.
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  #3  
Old June 30th, 2008, 02:40 AM
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JimMorrison JimMorrison is offline
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Default Re: Developer Suggestion for PBEM

It may be easier for the human to bear the responsibility of knowing better than to send 2 emails close enough to eachother that there is a risk.
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Old June 30th, 2008, 06:02 AM
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Default Re: Developer Suggestion for PBEM

Or just put the counter in the email subject line or whatever else. But not in the game files.
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Old June 30th, 2008, 09:18 AM

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Default Re: Developer Suggestion for PBEM

Well if you're using the LlamaServer, it e-mails back the details including precise sending time of the e-mail it ends up using, so you can check it's used the right one. If it hasn't, just send the correct one again.
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Old June 30th, 2008, 11:12 AM
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Default Re: Developer Suggestion for PBEM

I wonder if the dom3 --verify check gives anything that will tell between two uploads. If so, then its already in the game.
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