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August 19th, 2001, 06:56 AM
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Second Lieutenant
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Fleets in simulator
For some reason I have never been able to put my ships into fleets in the simulator. I open the window, click "create fleet", type in a name, but then when I try to add ships to it by clicking on the ships, the fleet disappears from the right-hand-side window. Can somebody confirm that this is a bug?
Question 2, I don't get why you can set a strategy for both the fleet and the ships within it. Which will override which?
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August 19th, 2001, 07:14 AM
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Shrapnel Fanatic
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Re: Fleets in simulator
quote: Originally posted by CW:
For some reason I have never been able to put my ships into fleets in the simulator. I open the window, click "create fleet", type in a name, but then when I try to add ships to it by clicking on the ships, the fleet disappears from the right-hand-side window. Can somebody confirm that this is a bug?
Before patch 1.41, ships could be put in fleets in the simulator. I just tried to do it a moment ago and the same thing happened to me. The fleet disappeared when I tried to put ships in it. It must be a new bug.
quote: Originally posted by CW:
Question 2, I don't get why you can set a strategy for both the fleet and the ships within it. Which will override which?
Where can you give a strategy to both a ship and it's fleet? When a ship is in a fleet, it uses the strategy that the fleet is set to.
[This message has been edited by Imperator Fyron (edited 19 August 2001).]
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August 19th, 2001, 10:10 AM
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Sergeant
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Re: Fleets in simulator
[quote]Originally posted by Imperator Fyron:
[b] Where can you give a strategy to both a ship and it's fleet? When a ship is in a fleet, it uses the strategy that the fleet is set to.
NOt necessarily. I started a long thread about this a few weeks ago. A ship will revert back to it's individual orders when it breaks formation, and apparantly sometimes under other circumstances too. It's quite myserious.
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August 19th, 2001, 12:14 PM
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Second Lieutenant
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Re: Fleets in simulator
If all the ships follow the fleet's order rather than their own then there is a BIG problem. Just like my recent attack on an AI's homeworld, every individual ship has its own orders. On the other hand if you DON'T put them into a fleet they would have made their own attack runs one-by-one... you definitely don't want your troop ship to do THAT!
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A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
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August 20th, 2001, 01:15 AM
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Second Lieutenant
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Re: Fleets in simulator
One more thing, who says a troop ship under escort wouldn't attack if there are WPs on a planet? I've just witnessed my escorting DNs running to the corner while my troop ship made a suicidal charge at a planet with a heavy WP and 20 fighters!! That damned stupid move trashed 5 turns worth of my EMPIRE'S GROSS production!
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A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
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August 19th, 2001, 08:43 PM
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Shrapnel Fanatic
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Re: Fleets in simulator
quote: Originally posted by Dragonlord:
NOt necessarily. I started a long thread about this a few weeks ago. A ship will revert back to it's individual orders when it breaks formation, and apparantly sometimes under other circumstances too. It's quite myserious.
I know that if a ship breaks formation it will use its original orders for strategy. I meant that while a ship is in a fleet it uses the strategy of the fleet, at least in my experience. If all the ships ignored the fleets strategy orders and used their own, then what would be the purpose of assigning a strategy to the fleet?
quote: I started a long thread about this a few weeks ago.
What thread was it that you were referencing?
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