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  #1  
Old May 24th, 2008, 01:55 AM
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Default Too much magic on a pretender?

I've been fiddling around with some lich builds and I've been noticing that sometimes adding too much magic to a pretender results in an increased likelihood of the AI casting spells you don't want after scripting runs out. Anyone else noticed this?
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Old May 24th, 2008, 01:58 AM

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Default Re: Too much magic on a pretender?

Yay Astral Shield!
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Old May 24th, 2008, 02:25 AM
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Default Re: Too much magic on a pretender?

Yes, I've noticed this.

(Disregarding overly common spells like the Shields, or Twist Fate) This is to be expected, since the chances of a spell being cast are affected significantly by the fatigue incurred, having a ton of magic means that many otherwise unused spells have a reasonable chance of being cast.
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Old May 24th, 2008, 03:16 AM
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Default Re: Too much magic on a pretender?

What Saulot said. The astral shield/fire shield bug is squashed in the new patch, so it's not a problem for much longer.
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Old May 24th, 2008, 12:54 PM
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Default Re: Too much magic on a pretender?

Ideally the astral/fire shields should never be casted by mages with 12 hitpoints or less.
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Old May 24th, 2008, 01:54 PM
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Default Re: Too much magic on a pretender?

I've noticed Fire Flies and Flying Shards cause problems too sometimes.
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