.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old May 16th, 2008, 07:42 PM

parcelt parcelt is offline
Corporal
 
Join Date: Jun 2007
Posts: 179
Thanks: 0
Thanked 0 Times in 0 Posts
parcelt is on a distinguished road
Default halt-sacred attribute..

Anybody knows what this does exactly?

The in-game description says something like 'units hit by this weapon (with the halt-sacred attribute) will suffer this as a result' --> but what exactly? Is their bless cancelled? Are they literally halted (paralyzed or something)? Etc

Any inputs are much appreciated.
Reply With Quote
  #2  
Old May 16th, 2008, 08:04 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: halt-sacred attribute..

Sacred units may be stopped from attacking them with physical attacks - they have an effect like Awe except only against sacred units.
Reply With Quote
  #3  
Old May 16th, 2008, 08:57 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: halt-sacred attribute..

No PvK, that's 'bane of heresy' or whatever, the passive ability. Halt sacred is a fatigue causing aoe secondary effect on certain weapons.
Reply With Quote
  #4  
Old May 16th, 2008, 09:08 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: halt-sacred attribute..

The passive ability is called "Halt Heretic"; that's what I had in mind. It's on the unit.

The weapon ability I know of is called "Bane of Heresy", and it is an aoe fatigue effect.

At least, according to the MA Ulm Lord Guardian, that's what they are called.

"Halt Sacred" sounds like a misnamed "Halt Heretic" (the awe effect on the unit), unless it's something else I've not heard of.
Reply With Quote
  #5  
Old May 16th, 2008, 09:25 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: halt-sacred attribute..


I hope "halt heretic" gets added as a modding command.
__________________
There can be only one.
Reply With Quote
  #6  
Old May 17th, 2008, 03:58 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: halt-sacred attribute..

Quote:
PvK said:
The passive ability is called "Halt Heretic"; that's what I had in mind. It's on the unit.

The weapon ability I know of is called "Bane of Heresy", and it is an aoe fatigue effect.

At least, according to the MA Ulm Lord Guardian, that's what they are called.

"Halt Sacred" sounds like a misnamed "Halt Heretic" (the awe effect on the unit), unless it's something else I've not heard of.
Right you are, I was confused because he was talking about attributes on weapons.
Reply With Quote
  #7  
Old May 17th, 2008, 12:06 PM

parcelt parcelt is offline
Corporal
 
Join Date: Jun 2007
Posts: 179
Thanks: 0
Thanked 0 Times in 0 Posts
parcelt is on a distinguished road
Default Re: halt-sacred attribute..

It is a weapon attribute. A Lanka summon (Davana) has a few weapons which are labelled 'halt sacred'.

I checked the description again and it literally says 'units hit by this weapon will also suffer this effect'
Reply With Quote
  #8  
Old May 17th, 2008, 12:13 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: halt-sacred attribute..

The Lord Guardian of MA Ulm has an ability that is named Halt Heretic, which works like awe against enemy sacred units. I do not know whether the Halt Sacred weapon effect does the same thing (presumably results in a morale check or lose action next turn if it hits, which would be the same).

Both of those are different from the Black Halberd's Bane of Heresy secondary effect that does aoe AP fatigue damage.
Reply With Quote
  #9  
Old May 17th, 2008, 01:54 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: halt-sacred attribute..

There's a halt demon ability on the weapon of one of the pretenders. I guess halt sacred is like that, only for sacreds.
Reply With Quote
  #10  
Old May 19th, 2008, 10:09 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: halt-sacred attribute..

Maybe someone should go test-wield them...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.