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September 14th, 2007, 06:03 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
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Death and Magic
I've noticed, unfortunately, that sometimes when my pretenders die they permenantly lose some of their magic.
Do we know what the parameters are for this effect (random, how much, etc.)?
[mods - my apologies, this was meant to go into the general forum, not the mods&maps forum]
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September 14th, 2007, 06:55 PM
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National Security Advisor
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Re: Death and Magic
They lose one level from each path each time they die and have to be called back, as I understand it.
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September 14th, 2007, 07:52 PM
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National Security Advisor
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Re: Death and Magic
It only happens when they are recalled. Immortals in own dominion - no effect. Ritual of Rebirth, Twiceborn - no effect.
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September 15th, 2007, 12:22 AM
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Sergeant
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Re: Death and Magic
A question in a similar vein, what happens to global enchantemnts an imortal/twiceborn unit casts if it 'dies'? Do you count as having died? I assume so, since they show as death in the hall of fame, but...
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Qui tacet consentit
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September 15th, 2007, 04:08 AM
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National Security Advisor
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Re: Death and Magic
Quote:
Frostmourne27 said:
A question in a similar vein, what happens to global enchantemnts an imortal/twiceborn unit casts if it 'dies'? Do you count as having died? I assume so, since they show as death in the hall of fame, but...
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At least for immortality, the globals stay up. It'd make sense if the same was true for Twiceborn, but I haven't tested it.
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September 17th, 2007, 10:13 AM
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Sergeant
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Re: Death and Magic
Well, it's not 1 level per death. I had an archmage pretender with S5 B5 D4 or thereabouts, and the first time he was killed / brought back he turned into S1B2. OUCH.
I wonder if there is a minor bug... that if during the process of being killed, the last turn perhaps, an affliction like "mute" can appear and cut the magic levels down in half, and those afflicted levels become "permenant" even though the affliction itself does not (the archmage was affliction-free upon call-backage).
In another recent MP game, one of the other players had a similar situation where magic levels were dropped down to 1s. I tell ya, in an MP game that is a SERIOUS handicap and death penalty.
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