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  #1  
Old July 2nd, 2007, 02:01 AM

Theonlystd Theonlystd is offline
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Default A Question Banefire

What happens to affected units after battle. Do all units effected die after combat? Or just units with short life spans, or some kind of MR test? I'm having a heck of a time confirming just how effective it is..
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  #2  
Old July 2nd, 2007, 02:29 AM

sum1lost sum1lost is offline
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Default Re: A Question Banefire

I've had demons survive it, so I'm guessing it has something to do with lifespan.

I think that there might be a number of turns after the battle is over where the dudes just sit around and chill.
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Old July 2nd, 2007, 07:29 AM

MaxWilson MaxWilson is offline
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Default Re: A Question Banefire

That's generally true of all persistent effects, including Decay and poison. Seems to be 5-10 rounds or so. You'll note that if a unit flees off the edge of the map while it's poisoned several green numbers pop up at once; if it's Decaying from banefire or something it will usually disappear in a puff of blood but that's the same thing.

(Note, incidentally, that mercs always die if they rout.)

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  #4  
Old July 2nd, 2007, 11:21 PM

Xietor Xietor is offline
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Default Re: A Question Banefire

I find that banefire is fairly effective against demons myself.

In fact banefire and shadow blast seem to destroy demons much better than cleansing water that is actually designed to kill demons. go figure.
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Old July 2nd, 2007, 11:23 PM

sum1lost sum1lost is offline
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Default Re: A Question Banefire

banefire and shadowblast are also incredibly powerful evocations against just about anything. Cleansing water is really only effective against undead and imps.
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Old July 3rd, 2007, 12:20 AM

Xietor Xietor is offline
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Default Re: A Question Banefire

Well, that is my point. Since cleansing water is only effective against certain units, and it is evoc 6, it logically should have no peer in destroying demons.

How many demons have you seen survive banefire? Like none.
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