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  #1  
Old January 15th, 2007, 07:34 AM

Yrkoon Yrkoon is offline
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Default Province terrain affacting battlefield - Doable ?

Hello everyone,

I was wondering if it would be possible to make a mod that would affect the battlefield depending on the type of province where the battle occurs.
For example:
- a swamp province would cause added fatigue during the battle (the bigger the creature, the more fatigue, e.g. an elephant (size 6) would get 6 fatigue per turn (it sinks in the swamp), and a light infantry would get 1, 2 for heavy infantry ...)
- forests make it more difficult for archers because of the cover --> penalty to precision. Also, no flying in forests.
- mountains: added fatigue to heavy infantry, no cavalry charges ...

Is this doable ?
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  #2  
Old January 15th, 2007, 01:29 PM
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Jack_Trowell Jack_Trowell is offline
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Default Re: Province terrain affacting battlefield - Doable ?

Swamp provinces already affect combat values of units without swamp survival (maybe coldblooded protect from the swamp too), but as far as I know, it's not available for modding yet, but at least, as the base system is already there, it might become available in a future patch
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Q: "How many Vorlons does it takes to change a lightbulb ?"
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Dominions Map validator and randomizer : http://dominions.realites.org
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Old January 16th, 2007, 04:08 AM
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zepath zepath is offline
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Default Re: Province terrain affacting battlefield - Doable ?

Cave provinces also affect the units fighting in them through the darkness effect.
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