.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #1  
Old January 3rd, 2007, 12:09 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Oh For The Love Of God!

Please Aaron do one more patch for Space Empires IV. Please for the love of God, if you do nothing else with this game please I beg of you fix the AI so that cannot ignor restrictions!

This has to be the SINGLE most important bug still present in this game. The AI ignors any all restrictions and that seriously messes up the game at times.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2  
Old January 3rd, 2007, 06:42 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Oh For The Love Of God!

Agreed. One more bugfix patch for se4 would be a wonderful thing, and judging by Aaron's response during the last IRC session to the published list of known bugs on the se4 wiki, I don't htink it's entirely out of the question either.

That said, until se5 reaches a relatively stable and bug-free release, I don't imagine there will be any patching done for se4.
Reply With Quote
  #3  
Old January 3rd, 2007, 07:17 AM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Oh For The Love Of God!

I just hope if he makes another patch he doesn't include that extra menu thing when you launch the game like he did for the last patch. Luckily it didn't fix any actual problems so there was no reason to upgrade.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
  #4  
Old January 3rd, 2007, 08:03 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Oh For The Love Of God!

It is trivial to work around it in the AI design files, though.

1.95 did, in fact, fix a few bugs.

1. Fixed - Mount selection on the Weapons Report was only showing the Normal Mount.
2. Fixed - The game will now create any directories that are missing.
3. Fixed - Occasionally, the TCP/IP would not connect using UDP.
4. Fixed - Over 300 System Types would crash the game.
5. Fixed - The Map Editor was not loading old Settings.txt files (with track numbers).
6. Added - Added a startup menu window.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old January 3rd, 2007, 01:10 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Oh For The Love Of God!

I am not just talking about the AI design files though. I am talking about restrictions with facilities as well as components.

Is there a way to work around the AI's refusal to follow facility restrictions?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #6  
Old January 3rd, 2007, 01:43 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Oh For The Love Of God!

Are you talking about adding more than 1 system facility per system kind of stuff? Or multiple 1 per planet facilities?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #7  
Old January 3rd, 2007, 02:10 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Oh For The Love Of God!

The AI likes to do both. I know that if a facility has more than one ability, and that ability is called for, and is better than any other facility, the AI will use it even if it is restricted to one per planet or system. To key here is to make sure said facility is never better than the stand alone facility with the same ability.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #8  
Old January 3rd, 2007, 05:00 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Oh For The Love Of God!

Why is that the most important bug? Doesn't seem like it to me. In fact, it seems like a bad description of the issue. The AI should be able to build redundant facilities... it just should be smarter about the decision, which is an enhancement rather than an outright bug.

PvK
Reply With Quote
  #9  
Old January 3rd, 2007, 06:15 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Oh For The Love Of God!

Indeed.

One of the more critical issues is the generate-points ability not showing up in the budget reports.
That bug basically makes it impossible to use the abilities, since nobody will know what is going on.
Reply With Quote
  #10  
Old January 3rd, 2007, 11:44 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Oh For The Love Of God!

Alright then, its one of a handful of very annyong bugs that I do hope that Aaron will one day address. Technically the game was only released just over a year ago via in store sales so a third patch for the retail version would be a welcome thing.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.