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  #1  
Old December 21st, 2006, 01:48 AM
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Default Blademaster Era (V1.05)

This is sort of a quickie mod, not really a nation in and of itself. It instead takes a different path towards Jomon, the Late Age samurai nation. The reasons for this are 1: Because Dom2's Special Dominions were cool, 2: As said before, quickie mod, and 3: Because I needed practice editing the sprites of existing units. Still, it should (hopefully) be a unique and balanced look at a somewhat popular nation.

The premise is that, when the humans took over Shinuyama, they brought the curiosity of humankind with them. Thus, countless new weapons, varrying in weirdness, can now be seen among the Jomonese ranks.

Features of this mod include:

-7 new recruitable units, joining three from the normal Jomon.
-1 (boooooo!) new recruitable commander, joining all except one of the old Jomonese commanders.

Update History:
Version 1.05: Arm Blade defense reduced to 2, Arm Blade Samurai Ambidexterity reduced to 2, Sun Spear damage reduced to 4, Chaos Shield attacks once every other turn, Forge Magician bonus reduced to 10%, given a fire attack that wasn't stolen from a monster three times his size.

Coming soon from Uninspired Mods:
-A brief addition to the Mushroom Kingdom.
-Possibly a new map, if I turn out to be a half-decent artist.
Also keep an eye out for more additions to this one, if it gets a decent reception.

Jomon: Blademaster Era is brought to you by Uninspired Mods.

Have a complaint? Help improve our mods. In particular, as I suck at drawing my own sprites from scratch, any critique or comments on the sprites would be appreciated.
Attached Files
File Type: zip 481435-JomonBlade.zip (27.6 KB, 534 views)
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Last edited by Edi; August 27th, 2008 at 04:58 PM.. Reason: Prefix
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  #2  
Old December 21st, 2006, 02:00 AM
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Default Re: Mod: Blademaster Era

Uninspired, my dad used to appraise swords for auction-houses (every time the local dealers wanted to auction off a sword, they'd call him to appraise it and that's how he made a living for a number of years). Anyway, he has several excellent books on antique and unusual weapons, a couple of which have been out of print for a number of years (one's been out of print for over 50 years). When I finally get my scanner back-he "borrowed" it from me for 2 years and counting, I'll see if I can scan some of the more exotic weaponry for you.
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Old December 21st, 2006, 02:02 AM
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Default Re: Mod: Blademaster Era

Thanks, I'd appreciate that. I'm all for weird weapons.
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Old December 21st, 2006, 02:15 AM
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Default Re: Mod: Blademaster Era

Me too, everything from shamshirs to holy water sprinklers to war boomerangs to scissors-khatars.
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Old December 21st, 2006, 02:09 PM
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Default Re: Mod: Blademaster Era

It figures two mods would come out right after this one and overshadow it...
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Old December 23rd, 2006, 10:07 AM
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Default Re: Mod: Blademaster Era

Thanks for the mod, UN. I'll give it a try.
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