.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 8th, 2006, 03:53 PM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Niefelheim disasters--bug?

Ok, I got my full game last night, and I started playing my favorite race from Dom II: Niefelheim.

But here's the problem, and I am thinking it must be a bug. Basically, I am getting hit with a disaster on nearly every turn (I started counting from turn 20, and in the 32 turns I've played since then, it's happened on 27 turns!). And by "disaster," I mean the event where I lose 5 percent of population and a few other nasty things.

Now, you may ask about my luck scale, but it's on plus 3 luck! So I don't see how this could happen on nearly every turn. Is this a Niefelheim bug? Or is this a spell that the AI is casting on me? I don't think it's a spell because it started happening around turn 10, and that's a bit early for the AI to have researched it--if such a spell even existed.

Anyways, I got so frustrated that I deleted the game, as I ran out of money and population and there was no way I could win (I had 7 opponents, and they were all on impossible).

And I even had my prophet who had over 500 HPs and 80 strength due to Unequaled Obesity who had already killed over 1000 units!
Reply With Quote
  #2  
Old December 8th, 2006, 03:55 PM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: Niefelheim disasters--bug?

Oh, my other scales included minus 3 Drain, minus 1 Order, and minus 3 Cold (that's the optimum for Niefelheim), and minus 2 Sloth.
Reply With Quote
  #3  
Old December 8th, 2006, 04:06 PM

calmon calmon is offline
First Lieutenant
 
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
calmon is on a distinguished road
Default Re: Niefelheim disasters--bug?

Hmm, i had something equal with 3 luck scale yesterday after patching. I got 3 times in the first 6 turns the event in which 20% of the people leave the land.

I believed thats just bad luck but if someone else had the same situation this could possible be a bug! I'm not sure what i was playing i just tested something, but i think it wasn't niefelheim.
Reply With Quote
  #4  
Old December 8th, 2006, 04:36 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Niefelheim disasters--bug?

Strange... it might have something to do with Turmoil. In a blitz just now, I had Order 0 Luck 3, and had lots of events, and just few non-good (3-4? by turn 26). My two neighbours had Turmoil 3 Luck 3, and got lots of bad events.
Reply With Quote
  #5  
Old December 8th, 2006, 04:46 PM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: Niefelheim disasters--bug?

Here is the silly part about luck. Notice it gives you extra events. Notice that with luck 3, it does not cover you for even above 50% for those extra events. Which means you have less chance of getting good events than neutral/bad ones. Lame!!! XD
Reply With Quote
  #6  
Old December 8th, 2006, 05:29 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Niefelheim disasters--bug?

Quote:
KissBlade said:
Here is the silly part about luck. Notice it gives you extra events. Notice that with luck 3, it does not cover you for even above 50% for those extra events. Which means you have less chance of getting good events than neutral/bad ones. Lame!!! XD

Base chance for an event being good or bad is 50%. I'm not sure about the maths, but I think your claim is just silly.
Reply With Quote
  #7  
Old December 8th, 2006, 04:53 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Niefelheim disasters--bug?

Quote:
Epaminondas said:
Ok, I got my full game last night, and I started playing my favorite race from Dom II: Niefelheim.

But here's the problem, and I am thinking it must be a bug. Basically, I am getting hit with a disaster on nearly every turn (I started counting from turn 20, and in the 32 turns I've played since then, it's happened on 27 turns!). And by "disaster," I mean the event where I lose 5 percent of population and a few other nasty things.

Now, you may ask about my luck scale, but it's on plus 3 luck! So I don't see how this could happen on nearly every turn. Is this a Niefelheim bug? Or is this a spell that the AI is casting on me? I don't think it's a spell because it started happening around turn 10, and that's a bit early for the AI to have researched it--if such a spell even existed.

Anyways, I got so frustrated that I deleted the game, as I ran out of money and population and there was no way I could win (I had 7 opponents, and they were all on impossible).

And I even had my prophet who had over 500 HPs and 80 strength due to Unequaled Obesity who had already killed over 1000 units!
You were playing on IMPOSSIBLE AI, with 7 such AI's, one AI or more will have been casting spells on you. Turn 20 on impossible is not too early for the AI's to have such spells.
Reply With Quote
  #8  
Old December 8th, 2006, 05:27 PM
Maltrease's Avatar

Maltrease Maltrease is offline
Second Lieutenant
 
Join Date: Apr 2004
Location: Ohio
Posts: 402
Thanks: 0
Thanked 0 Times in 0 Posts
Maltrease is on a distinguished road
Default Re: Niefelheim disasters--bug?

You can get several huricanes off on someone by turn 7 or 8 if you go with a rainbow sage.

So I definitely think an impossible AI (lots of extra points) could be casting spells by turn 10 if it made that task a priority.

http://www.evilfree.com/dom3/researchCalc-v2.html
Reply With Quote
  #9  
Old December 14th, 2006, 12:24 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Niefelheim disasters--bug?

As for Dominions, I play a lot with Luck, but not yet as Niefelheim. One recent example: Oceania, Order 0, Cold 3, Luck 3. Turn 71. Generally results have been quite good within my dominion. I don't remember any serious bad results in my home province.
Reply With Quote
  #10  
Old December 14th, 2006, 12:27 AM

Strages Sanctus Strages Sanctus is offline
Sergeant
 
Join Date: Jan 2004
Posts: 223
Thanks: 0
Thanked 0 Times in 0 Posts
Strages Sanctus is on a distinguished road
Default Re: Niefelheim disasters--bug?

the events you get are definitely associated with your scales (beyond luck influencing you to the positive side. Turmoil definitely seems to push the barbarian horde and witch curse events.

I definitely have noticed it more recently. But that might be because I wasn't going turmoil before. Witch curse, barbarian horde aand knights attacking. When I have death scales more vampires and necromancers seem to attack.
__________________
Regno Dominatio
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.