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December 8th, 2006, 03:53 PM
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Sergeant
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Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
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Niefelheim disasters--bug?
Ok, I got my full game last night, and I started playing my favorite race from Dom II: Niefelheim.
But here's the problem, and I am thinking it must be a bug. Basically, I am getting hit with a disaster on nearly every turn (I started counting from turn 20, and in the 32 turns I've played since then, it's happened on 27 turns!). And by "disaster," I mean the event where I lose 5 percent of population and a few other nasty things.
Now, you may ask about my luck scale, but it's on plus 3 luck! So I don't see how this could happen on nearly every turn. Is this a Niefelheim bug? Or is this a spell that the AI is casting on me? I don't think it's a spell because it started happening around turn 10, and that's a bit early for the AI to have researched it--if such a spell even existed.
Anyways, I got so frustrated that I deleted the game, as I ran out of money and population and there was no way I could win (I had 7 opponents, and they were all on impossible).
And I even had my prophet who had over 500 HPs and 80 strength due to Unequaled Obesity who had already killed over 1000 units!
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December 8th, 2006, 03:55 PM
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Sergeant
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Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
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Re: Niefelheim disasters--bug?
Oh, my other scales included minus 3 Drain, minus 1 Order, and minus 3 Cold (that's the optimum for Niefelheim), and minus 2 Sloth.
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December 8th, 2006, 04:06 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Niefelheim disasters--bug?
Hmm, i had something equal with 3 luck scale yesterday after patching. I got 3 times in the first 6 turns the event in which 20% of the people leave the land.
I believed thats just bad luck but if someone else had the same situation this could possible be a bug! I'm not sure what i was playing i just tested something, but i think it wasn't niefelheim.
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December 8th, 2006, 04:36 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Niefelheim disasters--bug?
Strange... it might have something to do with Turmoil. In a blitz just now, I had Order 0 Luck 3, and had lots of events, and just few non-good (3-4? by turn 26). My two neighbours had Turmoil 3 Luck 3, and got lots of bad events.
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December 8th, 2006, 04:46 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Niefelheim disasters--bug?
Here is the silly part about luck. Notice it gives you extra events. Notice that with luck 3, it does not cover you for even above 50% for those extra events. Which means you have less chance of getting good events than neutral/bad ones. Lame!!! XD
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December 8th, 2006, 05:29 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Niefelheim disasters--bug?
Quote:
KissBlade said:
Here is the silly part about luck. Notice it gives you extra events. Notice that with luck 3, it does not cover you for even above 50% for those extra events. Which means you have less chance of getting good events than neutral/bad ones. Lame!!! XD
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Base chance for an event being good or bad is 50%. I'm not sure about the maths, but I think your claim is just silly.
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December 8th, 2006, 04:53 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Niefelheim disasters--bug?
Quote:
Epaminondas said:
Ok, I got my full game last night, and I started playing my favorite race from Dom II: Niefelheim.
But here's the problem, and I am thinking it must be a bug. Basically, I am getting hit with a disaster on nearly every turn (I started counting from turn 20, and in the 32 turns I've played since then, it's happened on 27 turns!). And by "disaster," I mean the event where I lose 5 percent of population and a few other nasty things.
Now, you may ask about my luck scale, but it's on plus 3 luck! So I don't see how this could happen on nearly every turn. Is this a Niefelheim bug? Or is this a spell that the AI is casting on me? I don't think it's a spell because it started happening around turn 10, and that's a bit early for the AI to have researched it--if such a spell even existed.
Anyways, I got so frustrated that I deleted the game, as I ran out of money and population and there was no way I could win (I had 7 opponents, and they were all on impossible).
And I even had my prophet who had over 500 HPs and 80 strength due to Unequaled Obesity who had already killed over 1000 units!
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You were playing on IMPOSSIBLE AI, with 7 such AI's, one AI or more will have been casting spells on you. Turn 20 on impossible is not too early for the AI's to have such spells.
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December 8th, 2006, 05:27 PM
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Second Lieutenant
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Join Date: Apr 2004
Location: Ohio
Posts: 402
Thanks: 0
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Re: Niefelheim disasters--bug?
You can get several huricanes off on someone by turn 7 or 8 if you go with a rainbow sage.
So I definitely think an impossible AI (lots of extra points) could be casting spells by turn 10 if it made that task a priority.
http://www.evilfree.com/dom3/researchCalc-v2.html
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December 14th, 2006, 12:24 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Niefelheim disasters--bug?
As for Dominions, I play a lot with Luck, but not yet as Niefelheim. One recent example: Oceania, Order 0, Cold 3, Luck 3. Turn 71. Generally results have been quite good within my dominion. I don't remember any serious bad results in my home province.
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December 14th, 2006, 12:27 AM
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Sergeant
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Join Date: Jan 2004
Posts: 223
Thanks: 0
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Re: Niefelheim disasters--bug?
the events you get are definitely associated with your scales (beyond luck influencing you to the positive side. Turmoil definitely seems to push the barbarian horde and witch curse events.
I definitely have noticed it more recently. But that might be because I wasn't going turmoil before. Witch curse, barbarian horde aand knights attacking. When I have death scales more vampires and necromancers seem to attack.
__________________
Regno Dominatio
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