.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old November 4th, 2006, 03:07 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Banefire effect for a weapon?

Is there something that could be used to create a banefire effect ala small area fire or perhaps the banefire burst of the banefire crossbow with the help of #secondaryeffect? I'd need it for the terrifying whip wielded by the even more terrifying Angel of Death.

Also, if I put more than one attack on a weapon, will the #secondaryeffect also trigger many times?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #2  
Old November 4th, 2006, 03:31 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Banefire effect for a weapon?

Banefire is unresistable damage that has the secondary effect of Decay. As such, you can do your own Small Area Banefire, if you can find an existing Decay effect (that can be resisted).


#newweapon 958
#name "Area Bane Fire"
#dmg 10
#nostr
#armorpiercing
#magic
#aoe 2
#specialeffectalways Decay
#end

If you want to get fancy, experiment with different #explspr and #sound effects. One of sounds 16, 18 or 25 could work.
Reply With Quote
  #3  
Old November 4th, 2006, 03:34 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Banefire effect for a weapon?

Thank ye.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #4  
Old November 4th, 2006, 03:36 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Banefire effect for a weapon?

Well, just be sure to check if a weapon named "Decay" exists! I just threw something in there.
Reply With Quote
  #5  
Old November 4th, 2006, 03:38 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Banefire effect for a weapon?

I'm pretty sure that Baneblades have Decay as secondary effect.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #6  
Old November 4th, 2006, 04:12 AM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: Banefire effect for a weapon?

Decay was secondary effect 64 in Dom 2.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.