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October 27th, 2006, 05:00 AM
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Teach me how to use mages!
I have been playing Dominions 3 nonstop and loving every minute of it. But to be honest, the arcane is very arcane to me.
I dabble in magic, summoning creatures from the conjuration line. My earth mages cast bladewind, and my wind mages cast lightning bolts, but I feel like the true power of magic in dominions eludes me.
My games against the AI atm usually result in me massing troops I have been creating since the beginning of the game and beating my opponents with superior numbers (and or) better troops.
I would love to branch out strategically and learn how to make mages that can truly rain death on my enemies, or groups of mages that can accomplish these goals.
So if you would, tell me what mage/spells you like to use to make a powerful mage or force of mages! 
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October 27th, 2006, 05:38 AM
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Re: Teach me how to use mages!
Well, if you're using the demo the game doesn't really give you a chance to do much meaningful with magic, since most of the stuff is higher-level. (In fact, I'm convinced from reading the spell list that the really cool spells start coming at level 5.) I find the main key is experimentation. At the moment, I'm trying to create an army of pure dryads (Ethereal and Awe mean that few would dare hit them, or so my theory goes) using Call Wood Spirits and Gift of Reason.
As for mages that 'rain death', you'd be amazed at the destructive might of five mages casting Raise Skeletons, though that's all I really know as far as combat magic goes. Off the battlefield you can get a lot from casting Twiceborn on all of your Death Mages and sending them to suicide. That gives you Wight Mages, which can 'train' 8-10 undead units each for no cost each turn. Get five or so Wight Mages, and it adds up. Especially in the demo, mages aren't much on their own. A large chunk of mages that know Call of the Wild or Arouse Hunger can launch surprise attacks from halfway across the map. Blood Magic has some really powerful summons and really fun ways of messing with your foe, but none of that comes in until post-demo levels. Astral also has some really cool stuff, but again not in the demo. I don't really know anything about Fire, Water and Wind, (Though they seem pretty useless in comparison to the others) and only a bit about Earth. (Though they seem pretty solid)
Yes, I know, lots of 'in the demo's. I'd give you a wider range of information if I could. 
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October 27th, 2006, 05:43 AM
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Re: Teach me how to use mages!
Thanks for the tips! I think I am looking more for strategies to blow stuff up than summoning. That is pretty much all I use magic for now is summoning and late game enchantments/armor crafting.
For once I would like to play a game where I mass mages and reign some sort of magical death on the battlefield.
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October 27th, 2006, 05:49 AM
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Re: Teach me how to use mages!
Well, 5-10 mages who a casting Bladewind (Evo4, E3, 42 projectiles from each cast IIRC) with some precision are a sight to behold in the early age (due to fairly low armor on most troops).
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October 27th, 2006, 05:50 AM
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Re: Teach me how to use mages!
Blood Magic gets some sort of tough attack spells before the demo ends, but that's all I can think of aside from your generic attack spells. As for less attack-y options, Earth Magic has a spell that stops enemies from moving, and one that can boost the strength of an entire bunched-together army. I think they're Enchantment.
EDIT: Oh! How could I forget! There's a nature/death (I think) spell that causes a rain of toads to fall on any province, within the demo limits. Literally, raining death! 
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October 27th, 2006, 06:34 AM
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Re: Teach me how to use mages!
If you have the full game there are spells affecting the entire battlefield and doing dammage to non protected troops.
In example you can give a staff of storms to an air mage (or cast a storm spell) and make him cast resist lightning then wrathfull skies. It's the best spell if you want to see a mage destroying an entire army (but it will affect all troops not having a resistance against lightning, including yours).
There are also the same kind of spells in other paths, fire storm (use fire fend/warriors of muspelheim to protect your troops before casting it). Foul vapors for poison, grip of winter for cold (doing stun damage).
All these spells are the best way to win assymetric wars (especially against the AIs), a mage alone (or better with a little army of troops immune to his element) can with some gems destroy hundreds of unprotected soldiers.
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October 27th, 2006, 08:10 AM
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Re: Teach me how to use mages!
Well, if you want to rain death on your enemies, just research some Evocation.
Try Nether Darts, its really fun 
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October 30th, 2006, 07:47 AM
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Re: Teach me how to use mages!
Everyone here has been talking about the straighforward, blow them away, kind of magic. Also experiment with some of the other spells. Body Ethereal was mentioned, a very nice spell. Also look at Destruction (in the demo) which turns enemy armour to mush. Protection has a long range and can help, though it is not as powerful. Strenght of Giants can also help your forces hit a lot harder, while Fear can make your enemy run. The power of this type of spell is not so obvious, but if you are suffering less causulties and scattering your enemy, you will end up on top after a few turns.
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October 30th, 2006, 08:58 AM
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Re: Teach me how to use mages!
Weapons of sharpness is a very nasty buff spell, its not too easy to cast but making all your troops weapons AP (within the rather large AoE of course) is well worth getting a mage up there. Casting it on a group of knights (they have deadly lances, broadswords and hooves, although i cant imagine a horse with a sharpened hoof) they can just charge in and slaughter anything. Also if you can cast it you can also protect them with legions of steel.
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October 30th, 2006, 09:02 AM
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Re: Teach me how to use mages!
Weapons of Sharpness + Strenght of Giants + Flails = 
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