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October 17th, 2006, 07:30 PM
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Corporal
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Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
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New Icons
Anyone,
How do I edit new icons into the game? I have some .bmp files that Plasmacrab drew for me and I want to know how to use the SHP editor to get them into the game.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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October 17th, 2006, 07:55 PM
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Captain
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Join Date: Jul 2005
Posts: 801
Thanks: 3
Thanked 21 Times in 20 Posts
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Re: New Icons
I recommend Plasmakrab's step by step explanation in this thread:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
It confused me until I tried recently and found his explanation to the point and accurate, and I've been doing it just fine since.
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October 18th, 2006, 04:46 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
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Re: New Icons
Hey, I knew I had done something like that at some point!
I've just edited the original post (with clearer steps and better english...), with any luck it should be easier to understand.
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October 18th, 2006, 09:11 AM
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Captain
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Join Date: Jul 2005
Posts: 801
Thanks: 3
Thanked 21 Times in 20 Posts
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Re: New Icons
Yeah, I went back recently and tried it again and for some reason this time it made sense. Its actually quite a good description of the process.
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October 18th, 2006, 10:26 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
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Re: New Icons
Frankly, everyone, open the SHPed help file (question mark button, obvious) and read it through and through, several times if needed.
I've just tried expanding my walkthrough into a full-fledged tutorial including screen captures etc, and found myself copying most of the material from the help file.
Give it several readings if need be, but it really makes sense in the end.
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October 19th, 2006, 05:02 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
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Re: New Icons
I have used SHPEdit so many times and for so long I don't even think about it being in the least bit difficult anymore. I helped Fred work some of the last bugs out of it.
However, the number one thing that trips up newbies using this is forgetting that AFTER you make the first addition to a file that you MUST ( must , must...... NO forgetting allowed ) S*T*O*P and go no further then load the file BIGNEW.SHP before doing ANYTHING else and THEN you can continue on and then, once you are done you must MANUALLY go into the SHP folder.....DELETE the old file ( lets call it Icon0034.shp for this example ) then RENAME BigNew.SHP to the file you originally started editing ( in this case it's Icon0034.shp )
Once you remember that it's BIGNEW.SHP that is your working SHP file and you must open that after your first edit ( your first edit CREATES Bignew.shp ) you're well on your way to understanding and using SHPEdit. The last thing to remember is to delete that old file when you are done ( or rename it......I recommend renaming it just in case something goes wrong ) and then RENAMING Bignew.shp to that original SHP files name
Don
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