quote:
Originally posted by Vesuvius:
Thanks guys.
This is a ship i refit that needs about 10 components fixed now. How long should that generally take?
How many and what kind of repair bays/space yards do you have on the repair base? You can fit two repair IIIs onto a space station hull (three if you don't want to put any defenses on the station) which can repair 16 (24 if you neglected defenses) components per turn. Plus whatever the repair rate of the space yard you use to refit and any other space yards in that sector.
I usually have a location close to the front with one or two repair bases with as many repair 3's I can squeeze in. It makes ship repair and refits go a lot faster.
(Want a challenge? Lower your repair rate in the racial stats to 50%. It *will* affect things.)
------------------
--
"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"