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September 7th, 2006, 06:30 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
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Manual and Modding
So, for those in the know, will the manual include modding discussion? If so, to what extent?
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September 8th, 2006, 05:14 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: Manual and Modding
/programs/dominions3/doc/mapedit.pdf
/programs/dominions3/doc/modding.pdf
You'll find the commands and hints, but any actual discussion you'll find only on the forum or some fan-made websites ...
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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September 8th, 2006, 05:34 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Manual and Modding
I would love to start reading the mapedit.pdf and modding.pdf for Dominions_3 while waiting for the game to arrive.
Once the game arrives it will be more difficult to choose making new content and maps over playing the game.
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September 9th, 2006, 03:28 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
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Re: Manual and Modding
Ditto.
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September 10th, 2006, 03:58 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Manual and Modding
Perhaps not a bad idea. I'll see what JK thinks.
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September 10th, 2006, 06:09 AM
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Lieutenant General
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Join Date: Sep 2003
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Re: Manual and Modding
Me three. I'm already plotting for Nether lords mod.
That said, I wonder if it is possible to make unique summons ala Ice Devils.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 19th, 2006, 08:22 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Manual and Modding
Quote:
Kristoffer O said:
Perhaps not a bad idea. I'll see what JK thinks.
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Any good news about having the mapedit.pdf and modding.pdf for Dominions_3 arrive early ?
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