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  #1  
Old June 7th, 2006, 11:50 PM

Theonlystd Theonlystd is offline
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Default Tips for A newbie Playing as R\'lyeh

I tried a few races. Liking the R'lyeh so far..

The whole underwater thing seems to help me not get smacked around.

And i like the whole Ilithid *spelt wrong* Army.

The slaves go in while the Ilithids mind blast and im guessing thats what causing all the paralzying that happens.. Which allows me to kill stuff rout the army and kill more cause they get paralzyed as there running even. Handy..

Hardly taken any losses and such...


Any tips? I search there name but theres most many topics that mention R'lyeh i couldnt find a thread talking about strats maybe someone could point me that way.

And uh the first game i sent my pretender into the void gate and he came out stupid basicly as in no more magical powers and an afflication.. What do i do about that send in different mages?
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  #2  
Old June 8th, 2006, 01:11 AM
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Ygorl Ygorl is offline
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Default Re: Tips for A newbie Playing as R\'lyeh

The commanders you can recruit that have priest levels are much less likely to go insane if you send them into the void gate. They're maybe the only ones worth using.
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Old June 8th, 2006, 02:10 AM

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Default Re: Tips for A newbie Playing as R\'lyeh

The summoning is a bit hard to get used to, but it can lead to some middle and end game powerhouses, so it is worth trying. The first thing to do is to run a search on summoning or, alternatively, my user name. A while back I asked the same questions and got some great answers. I will summarize what I remember, but for better information, check out the threads.

You need priest skills to summon. Each time you summon, your skill gets better and the power of what you recruit gets stronger. Use a cheap priest bought on turn one and do not move him until he goes insane, with one exception There is a national hero who has a very good summoning skill, so if you get him, you might have to try him/it out. Use your pretender for other things, he is valuable.

Some of the big things are very powerful. If you get the Gift of Reason spell (use thistle mace and something I forget to boost your nature magic) you can turn the big monsters into commanders, who will use spells and equip some magic items. They then turn into army eating machines!

Not sure, but I think many of the summons cause fear. Try to take advantage of this. While they are holy, the numbers are usually low, so I personally do not recommend designing a pretender just to get good holy powers.

Use your water movement well. Depending on the map and the other races, you can really get behind their lines and hurt them. The map of the UK is especially powerful this way. The seas are very large compared to the land provinces, so you can race down the sides and hit their rich provinces. Even if you do not hold them long, you will force them to spread their forces out while you concentrate yours.

Quickness is a great early spell for your casters, just be careful with fatigue. Learn more about Communion, as it can boost your power and lower fatigue. Join it with quickness and you can pump out a lot of spells quickly. Look at the related magic items, like crystal matrix, they help even more.

Have fun and eat the brains of the land creatures!
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Old June 8th, 2006, 02:47 AM

Theonlystd Theonlystd is offline
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Default Re: Tips for A newbie Playing as R\'lyeh

ahhhh thanks for the tips ill try searching your name and such..


How fast should one expand?
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Old June 8th, 2006, 05:16 AM
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Default Re: Tips for A newbie Playing as R\'lyeh

As a Water nation and playing against AI only, you aren't in such a hurry. Take a few turns in the beginning so that you can take on those annoying flying Tritons. Then try to use that one army to take few surrounding provinces, all the while building more units in the capital and sending them in as reinforcements. Doing this, you should be able to conquer the provinces around your capital about one per turn once you start. (but only take land provinces if you can do so easily and they will be worth it). If your army is tough enough now, it can move forward; if not, wait for a turn or two and then continue.

You have to minimize losses you take, by either using units you can afford to lose (e.g. Lobo Guards and not Shambler Thralls - both die a lot, but LG are much cheaper) or by killing your enemies before they kill you.

Try to recruit one mage or priest per turn, and have them research Thaumaturgy. Mind Burn at Thaumaturgy 2 is already quite interesting, and later you will get Paralyze (spell-equivalent of Mind Blast), Soul Slay and then Enslave Mind.

The Starspawn priests are the only creatures who can enter the Void Gate with some possibility of getting back sane. Luck scale affects the amount and power of creatures coming back.
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Old June 8th, 2006, 06:34 AM
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Agrajag Agrajag is offline
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Default Re: Tips for A newbie Playing as R\'lyeh

Another useful tip is using your void gate summonings to guard the summoning priest. The risk of losing a few summons in a horror attack doesn't compare to the loss of a highly skilled summoner.
Usually I assign the first summons to Guard Commander the priest, and then just replace them with stronger summons as they come, this has saved many a priest for me.
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